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Chail
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Posts posted by Chail
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What about some flags to skip some of the physics calculations on various parts
This is probably more feasible than my approach. Could this become a mod?
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I have a serious suggestion for a work-around to these problems that could effectively increase craft sizes many times over:
Allow a craft to be permanently locked into a much lower number of static objects.
So a 1000 part moon-base would be reduced to maybe 20 composite parts.
I would do this generally in the following way:
n = numberOfParts/50.
Find n weakest connections.
Separate at weakest connections to give separate part clusters.
Create single custom parts from each cluster.
Connect custom parts back together.
Ban use of engines.
This approach would drastically reduce physics whilst still allowing objects to have some fragility.
You would have to think about how clustered docking ports etc would still work but that would be worth it.
Any thoughts?
Resume Saved or Start New?
in KSP1 Discussion
Posted
FYI, after I my save file got corrupted
I made a quick windows batch script to backup my saves. Then I added the batch call to my windows task scheduler on system start:
Make a folder called backup in you ksp folder then create backup-save.bat somewhere and save the following into it with the appropriate paths:
@echo off
setlocal
set rr=%DATE:/=%-%TIME::=%
set rr=%rr:.=%
xcopy /s/e/k/y C:\Users\UserName\Desktop\KSP_win\saves C:\Users\UserName\Desktop\KSP_win\backup\%rr%\