I figured out that I was hitting Set Orbit maybe before physics had loaded all the way. I was doing this to avoid the craft exploding on the pad. I put a bunch of launch stabilizers on it and waited for it to settle before hitting Set Orbit and it was happy.
After a certain amount of KAS struts being attached the physics does something weird, I get some phantom forces and the Mk2 lander I am using for a root part simply comes unglued from the fuel tank below it. I turned off SAS and everything before going on EVA. Annoying. But this problem with Set Orbit is solved.