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Astilious

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Everything posted by Astilious

  1. Sadly achieving the goals does not make my mission any more aesthetically pleasing or elegantly designed! Much of the stuff on this thread really is pretty amazing.
  2. Well here's an attempt. Far from the amazing stuff I've seen elsewhere here, but I did it. It's actually done as part of working my way through the campaigns here: http://wiki.kerbalspaceprogram.com/wiki/Campaigns, but I thought I might try to do this challenge with my Kerbollo mission in it. Those campaigns plus making one SSTO and getting it into orbit is all I have done in KSP, so this is actually my first manned Mün mission. I don't know that it really qualifies though, given that this was very much not done in one attempt. I probably reloaded after messing up at least 30 times. The gallery: If I do qualify despite many reloads I think I have the full 218. If not I'm not worried: - Everything has to be started with a single rocket (no building ships in orbit or refueling in orbit) - You have to fly a LOR mission (you need a Command Module [CM] and a specialized Münar Module [MM]) - No mods! All stock, no Mechjeb. (Did Neil and Buzz land by auto pilot?) --- Mechjeb and Sub Assembly Loader were installed, but only used to help develop the ship, not for the actual execution. - BYOR (Bring your own rocket) - The rocket must be your own design - 3-man Mission +10 - 2-man Lander +10 - 2-stage Lander (leave the decent-engine on the mün) +20 - Escape tower? +10 - Lander stored behind the CM during ascent +20 - Lander tucked away behind some fairing? +5 - Free return trajectory to the mün +10 - Flawless landing (no parts broke off, Neil Armstrong is watching you!) +10 - Got a Munar Roving Vehicle (MRV) on board? +15 - After succesfull Mün landing docked CM and MM in Orbit (no swapping ships without docking them first) +10 - MM disposed by crashing it into the Mün (remove Kerbal first!) +5 - Plant flag on the Mün (no cumulative, i.e. two flags don't get you 6 points) +3 - Spashing down on Kerbin (land on water) +5 - Deploy münar sub-satellite before returning to Kerbin +10 Points - Land within 100 meters of the NAM +15 - Are we there yet? - 15 points - Drive beyond 10km of the lander - Science extravaganza! - 15 points - Deploy four experimental packages 2.5km from the landing site (and at least 2.5km from eachother)
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