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gravspeed

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  1. i've been looking for an answer to this for a while now... which is lighter, kethane or processed fuel? in other words... which would be more efficient to lift off the surface of a planet/moon?
  2. nice, unfortunately, buggy as hell in windows 8...
  3. maybe i'm just not clear enough on the coding here... is there anywhere besides this forum people are posting scripts? certainly the ascent guidance would be about the easiest mechjeb function to replicate, but what about autostaging? is there a way for kos to know when a stage has run out of fuel? all the examples i see are done with wait unitl fuel < x, but that can be tricky to figure out when you have 15 asparagus stages.... MJ does that flawlessly. i would really like to see your hohmann transfer code, how do you calculate when to burn back to the smaller orbit? using action groups to control robotics would only allow very basic control of 10 groups of parts, it would be nice to be able to say something like set hinge1 = 45, set rotatron2 = 15, etc pretty much the same with kethane mods, i suppose some better groupings could save me a few slots, but it would be nice to call those parts to action without using all my groups... again i totally understand that this will almost certainly require a rewrite of both mods and i shouldn't hold my breath... but maybe one of those devs will see this and agree...
  4. so realizing that a large part of this request is out of your control... i would love to see this integrate with other mods. mechjeb- ascent guidance, auto-staging, hohmann transfers, auto-docking, etc. programming those things in the kos language seems daunting, setting stages by fuel usage can be tricky... i'm not even sure how a hohmann transfer or auto-dock would be calculated... remotetech- send programs to remote control units, re-target antennas, etc. kethane- activate/deactivate scanners/drills/converters infernal robotics- control robotic parts also, an external editor would be nice, a scripts directory containing text files possibly? then people could share their scripts, copy and paste, etc. i dont' even think it would be hard to make a notepad++ dictionary for the language, syntax checking would be nice... keep up the good work. i approve of this mod.
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