lordlundar
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About me
Spacecraft Engineer
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Why I really appreciate the Kerbal players here
lordlundar replied to RocketBlam's topic in KSP1 Discussion
Well there was an effort to switch to metric in the 90's (or late 80's can't remember which) as the first step in converting the entire United States to metric. To say the effort didn't pat out well is a bit of an understatement. Remember the mars climate orbiter? How because of a conversion error it ended up buried into the mars surface instead of orbiting? yeah, similar cases. Between the mistakes and bureaucracy it was deemed such a colossal failure that NASA went back to straight imperial and it stopped the conversion project entirely. -
Well I usually use them for transport between ship and base for those times where "close" means under 1km. Also for getting sick air off a hill on minmus.
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Who in their right mind wou- Oh, hi Whackjob.
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Problem is that's the only thing it's efficient in. Most of the energy from the blast is wasted, you need materials that can withstand kinetic force in the range of several thousand PSI as well as superheating just to get any decent velocity, then there's the whole "irradiating half of a planet" issue. Really when you think about it, all an Orion drive is is a supercharged pulse engine. Those aren't used wide scale for largely the same efficiency issues as well.
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Emergency Medical Services on Kerbin
lordlundar replied to Goddess Bhavani's topic in KSP1 Discussion
Very cool but impractical. After all, a better option is having a permanent fixture parked right between the launch platform and the runway. If you're lucky they won't even need to be transported there. -
Heat and Radiators in KSP-Am I missing something?
lordlundar replied to DalisClock's topic in KSP1 Discussion
The Ablator is set up as a resource like fuel and electric charge so you can adjust it in the VAB. -
Hardware discussion about prepare for unity 5
lordlundar replied to royying's topic in KSP1 Discussion
That is a lie. For the most part there hasn't been apple exclusive components in years. Most of the time you can get the same parts (in some cases the exact same parts) that a mac will run under for a significantly lower price point. The OSX does have a smaller range of components that it will recognize, but the difference between a "mac-approved" component and the same one that isn't is the price tag. -
And along those lines... http://www.kerbalcomics.com/2013/08/19/episode-29-youre-terminated-wrecker/
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Veteran players reminisce: What was your first Munar landing like?
lordlundar replied to Tex's topic in KSP1 Discussion
My first munar landing wasn't so much a landing as, well let's just say the Mun got a new crater. -
Here's the thing. Though the tagline for the game is "Rocket Science was never this easy", you're still dealing with rocket science so you still have to pay attention to what your doing. The results of what you get are directly to what you put into it. If you expect to slap together something and expect it to get into orbit without an issue you'll find that just isn't the case.
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Given what I've seen in the previews and what Harv has said I'm going to guess the engineering warnings in the VAB/SPH?
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Nope, put my vote in for Shantae. More deserving of it as far as I'm concerned. Besides, it's mobility based game and Jeb can barely walk.
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Just had comment on this. G2A is an unlicensed reseller site. A lot of the keys up there were purchased at places with lower regional pricing and resold to other places and that's the most legitimate of their dealings. Reports of stolen and illegitimately acquired keys are not uncommon. The Far Cry 4 debacle where Devolver had to deactivate the keys because they were not legitimate is the most recent big one but not the only one. Products bought through them are questionable at best.
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I would say a couple of reasons: 1. It's largely unique. Yes there's other Space Program simulations like Orbiter and there's space ship construction games Like Space Engineer but those rarely allow the freedom that KSP has while maintaining the simulation concept. 2. It's constantly entertaining. How many people will say when they screw up "eff this! It's too hard and I'm done!" pretty rare I would imagine and it's more likely you're in a giggling fit before realizing the mistake you made. It's challenging without being frustrating.
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You Will Not Go To Space Today - Post your fails here!
lordlundar replied to Mastodon's topic in KSP1 Discussion
Lawn darts anyone?