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naxhi24

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Everything posted by naxhi24

  1. Have you ever wanted to swap out the current crew of your space station with a new one? Tired of using Space Planes in an attempt to recreate shuttles? Do you just want a craft that will take you to your space station, and take your relieved crew home? Introducing the Space Station Transfer Carrier, or SSTC for short. The SSTC is less then $100000 and has only 50 parts on it. It is what you need to take one crew to your space station, and another crew home. It can fly to about 200 KM in orbit with fuel to spare for maneuvers and making it home. It has enough mono-repellent that even the noobish of dockers can dock without worry. The SSTC is divided into three parts: 1. Boosters and Lower Launch Stage 2. Circulation and approach stage. 3. Maneuver, docking, and return stage. Let us look at how the ship works by watching it complete a mission to a simple Station 160 KM in Space. After being launched, the ship starts its gravity turn at about 7000 M The Boosters then loose fuel, and are jettisoned away from the craft, leaving only the Lower Launch Stage and its four rockets left. After the Lower Launch Stage looses fuel, it is jettisoned away to the Circulation and Approach Stage, consisting of one Medium Tank and one Rocket. This stage circularizes the planet, and if a skilled player still has fuel left, he may use it to rendezvous with the Station. Feel free to use the solar panels to help power your ship. The upper stage has two batteries and four solar panels. The Approach Stage is then Jettisoned and the Docking stage is revealed. The spaceship is on approach, but UH-OH! It seems I forgot, I put a ship up there earlier. Time to get a crew on it. The incoming ship is now on approach. SUCCESS! Now lets get this new crew on board this station. (Station core built by Kerbal Space Program rocket company Space-X.) Now the other crew needs to get home. Thankfully, this ship still has fuel to deorbit. The last stage separates leaving only the Capsule and Parachutes. The ship reenters, chutes open, and splashdown! Craft File:https://www.dropbox.com/s/c9l94vnpuezmp65/Space%20Station%20Transfer%20Craft.craft
  2. hey um, i have a hard time launching this with mechjeb and solo, it cant make the required altitude
  3. here is said station, its basically 2 pre-made station parts from different stations put together. Theres the Core and the Power Station. I used pre-made parts to see how stations work in the first place. I'm relatively new to this so it helps a lot. I also used mechjeb. The two ships are worker transfer ships. I managed to get it to a 125km orbit. Turning it though even with rcs is extremely difficult, and its all stock parts.
  4. Well thats the thing, the station i built is just for show. I dont plan on using it to refuel my interplanetary ships. I just dock small ships at it and pretend it too be like a research station. So from what Ive seen an above 70km orbit is the minimal to make a station operate, but the OPTIMAL station is usually above 100km.
  5. Hey quick question about space stations. I'm too lazy to build my own station so I took some parts from various stations on the forums and space port and built a station in orbit. However I could only get the core part to a 72000 pereapsis and a 75000 apoasis. Is that too low of an orbit for a space station? Should I worry about my station getting sucked down to earth? If it is low what would be the optimal height for my station?
  6. Hey um quick question. I don't have a pic of my station but it's kinda in a low orbit, and when I mean low, I mean it's currently at a 75000 meter orbit. Is that too low for a space station because I see stations with an altitude of more then 100000. What is the optimal orbit for a station?
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