Pogosi
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Posts posted by Pogosi
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Managed to replicate multiple times on launchpad in new save, can add mods and logs if needed:
Mk1-3 command pod
2x Thermal Control System (Medium)
MX-2S 'Prometheus' Fission Reactor
1. Start time warp (not physical)
2. Quicksave while warping
3. Load Quicksave
Stored EC at 1x is the same as it was while warping.
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Anyone else have a bug where the reactors from NFE have very high levels of stored electric charge (~10,000 times as much as it should)? Every reactor used for an extended period of time seems to get this bug. I think its linked to time warping but I am unsure.
EDIT: Actually the new amount of EC stored is much higher than 10,000 times more. The electric charge resouce bar number overflows above and below the bar itself
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Im loving this mod, but is there any way to toggle some of the gui elements? I mostly use tca for low level flying so have no need for the warp/maneuver panels.
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It looks nice, I will try it out...
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Looks nice, will try it out when i get home...
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nice ship, great for dropping off rovers...
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Love the wing design, flies well from my experience
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Looks pretty good, always love your desgins...
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Thanks for the feedback, will add download when I get to my computer.
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Hey guys, just finished making a new ship, I like the design, but am having some trouble making a launcher for it (Don't want obvious strut marks).
Nice view from the top.
A more dramatic view.
Anyway, It has 6 Lv-Ns powering it and just over 8000m/s Delta-V (According to mechjeb) weighs in at 140t and has 264 parts.
It has 16 docking ports- 1 sr docking port, 3 Normal and 12 small docking ports. (Bit OTT I know)
It has room for a small fighter in the back, I will give craft file if wanted.
My main problem is a launcher for it, if anyone could give me a link or a craft file for one it would be much appreciated.
Here is the download (Hopefully works) http://www./download/gvl16gp54cto44s/Torchship.craft
Thanks...
[Most 1.12.x] Near Future Technologies (August 26)
in KSP1 Mod Releases
Posted
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