Jump to content

TheGreatSkeeve

Members
  • Posts

    10
  • Joined

  • Last visited

Posts posted by TheGreatSkeeve

  1. If you want to launch a rover on a rocket, try making a subassembly of everything except the starting part and just taking it over to the VAB.

    Also, for building rovers, try using 2 radially attached girder segments to the Rovemax part and putting the rover wheels on the girder segments. It works like a charm for small 1-Kerbal rovers

  2. Abaddon is broken in the latest version, because the files for Bakaron are missing. This means that updating from an older version works fine, but a fresh install breaks the mod. You should probably fix that.

    Just go into the Abaddon folder and open up the Abaddon.system file, take out the planetName=Bakaron line and it should work just fine.

    By the way, Poryy, this is an awesome planet mod! With the exception of some texture problems, it runs fine

  3. I am running KSP.exe on wine 1.5 on Xubuntu 13.04. The game starts just fine, and I can even go as far as editing craft, but after about 15 seconds in an assembly building, the game just decides to stop. Also, some of the part textures are black, and the frame around the parts menu is missing.

    Computer specs:

    CPU: Intel® Pentium® 4 CPU 2.40GHz (4)

    RAM: 5936

    GPU: Intel® Ivybridge Mobile (64MB)

    SM: 30 (Direct3D 9.0c [igxprd32.dll 6.14.10.5218])

    Picture:

    https://www.facebook.com/photo.php?fbid=333076370170117&l=17cb118115

    (sorry it's on Facebook; the upload photo option won't let me upload photos)

×
×
  • Create New...