Elthore
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Posts posted by Elthore
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A bit of an old thread but i didnt want to start another....
Id like to encourage anyone with doubts about multiplayer to actually go and try DMP. It is A LOT of fun, with friends or just strangers. Its a similar kind of gameplay to garry's mod. You dont have to ride on top of other peoples' creations...watching and chatting, interacting off-sync(adding parts to stations and such) is plenty of fun and very inspiring.
Also, you are all analyzing timewarp too much, you do NOT have to interact with players that you arent going to dock immediately with so just play the game as you would in SP. When 2 players are ready to interact(under 2km, active vessels), its a simple matter of the player further back in time clicking the sync button.
Not sure if this was discussed but a couple of features included in DMP add much to the experience, that is the craft sharing and screenshot sharing. Any craft a player chooses to upload is stored on the server and can be downloaded almost instantly(ready to load ingame).
Final note, I am VERY disappointed Squad seems to be giving up the promised multiplayer feature, joining the likes of FDev and Sean Murray. This was the single feature Ive been looking forward to the most.
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On 1/11/2016 at 3:16 PM, Elektrobomb said:
I am currently trying this mod out and loving it but my personal server is having so many problems and I was wondering if anyone could give me any suggestions. I am running a server on ksp 1.0.5 and have it set to vot based warping as subspace was even more buggy. however, sometimes players cannot see each other, sometimes one can see the other but not vice versa and most vexing of all is when we do manage to fly together by launching at the same time, after about 1 - 5 km from ksc, we each disappear from each other's screens and will not reaappear until we land and only then right next to each other. any ideas? I really want to love this mod but has too many problems to use properly for me
same problems, default config file
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Unless you and your PC were travelling at a speed close to C than most likely you haven't played 180hrs in 3 days. That's IF you weren't under the effects relativistic time dilation...if!
Get some sleep, KSP will be there when you wake. Plus, ya will design more effective crafts and missions when well-rested. =]
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is this the effort to smash tac and ioncross together? thats ****ing amazing!
The next step (after this) might be to allow kethane mod to create oxygen and perhaps create fuel cell and osmosis parts to allow electricity, fuel, oxygen to be transformed for crew use.
Keep it up, your efforts will be much appreciated
Remember when "We are dedicated to adding multiplayer" was a thing?
in KSP1 Suggestions & Development Discussion
Posted
I am also very saddened and appalled by the false promise of multiplayer. I can go on saying mean things but whats the use, they lied and its disappointing.