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FLutterFlight

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    Bottle Rocketeer
  1. Oh! that makes loads of sense now. Heh, thanks. I really do appreciate all of your help. I do believe that will be all.
  2. Hmm... But I could just use .2 as an approximation, right? I've already spent a few days poking at this project, so I'm okay with 'pretty darn close'. And the outcome will be in newtons (.001 of kN). Bringing up another thing... Just out of curiosity, why wasn't the '(GM)/r2'(found in the 2ndand 3rd) divided from both sides? and if '(GM)/r2' were to be represented by a single value, how would it be written as it is in the 3rd equation?
  3. One more thing. In what unit of measurement does this equation output, kN, newtons, or what?
  4. Oh, I see. that's nice. I'll settle for an estimation. Thank you all! I do plan on making a very efficient flight pattern using KoS, and using this pattern to create some large orbital vessels with ease (and keeping a mostly-legit feeling to the game).
  5. Huh. Well, that's nice. But what IS e (what does it represent)? And thanks, by the way. My lack of common knowledge and slow comprehension is sometimes cumbersome. I appreciate your assistance!
  6. The page this comes from can be found HERE I'm having troubles interpreting this set of equations relating to drag. I'm not sure what 'e' stands for in the the first one, and in the second, I can't find what to do with the 'Kg/(m3*atm)'. I'm not sure how to treat the 'kg' or the 'm3'. Any help is appreciated
  7. And on top of that, now my save is corrupted right when something started working.
  8. I can't seem to stop playing, but every time I do play, I can never seem to get anything above the atmosphere :/ At least it's been a while since I have... Any thoughts?
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