Hakari
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The Kerbal Centipede (First Sequence)
Hakari replied to ihtoit's topic in KSP1 Challenges & Mission ideas
doesn't change the fact that no where on the OP does it say you need more than 1 segments, on top of the scoring system that rewards 1 segment builds. any reasonable person would make 1 segment. -
The Kerbal Centipede (First Sequence)
Hakari replied to ihtoit's topic in KSP1 Challenges & Mission ideas
you never said that it had to be more than 1 segment, and your example craft was also 1 segment. In fact, you never even said that it has to be a train. Nobody is cheating here except yourself, making a challenge and refusing to accept valid entries because your rules make no sense. -
The Kerbal Centipede (First Sequence)
Hakari replied to ihtoit's topic in KSP1 Challenges & Mission ideas
That's why it's a fail challenge, OP clearly just posted this when looking over old screenshots and didn't think it through. -
The Kerbal Centipede (First Sequence)
Hakari replied to ihtoit's topic in KSP1 Challenges & Mission ideas
A: 197t / 1 car/ 4 wheels * 290 Kerbals = 14,202 points B: 10m/s = 10 points C: 1 segment = 10 points Total: 14,222 points -
Kerbin Solar Circumnavigation Challenge
Hakari replied to g00bd0g's topic in KSP1 Challenges & Mission ideas
See, obviously he is motivated by something other than providing fun challenges for others. -
In that case there were two fuel probes at 430t each, 180t main vehicle, adding up to 1040t
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Perpetual Solar Flyer Challenge
Hakari replied to g00bd0g's topic in KSP1 Challenges & Mission ideas
here let me translate: Your challenge is bad because it is stupid easy, all you need to do is sit through the boring as hell 2 hours. -
Perpetual Solar Flyer Challenge
Hakari replied to g00bd0g's topic in KSP1 Challenges & Mission ideas
The ones people like, do not involve piloting a slow boring plane for 2 hours, in case you still haven't noticed. They also involve some kind of scoring, and actual challenge. -
Perpetual Solar Flyer Challenge
Hakari replied to g00bd0g's topic in KSP1 Challenges & Mission ideas
You mean you made one plane and want to turn it into as many challenges as you can? -
Perpetual Solar Flyer Challenge
Hakari replied to g00bd0g's topic in KSP1 Challenges & Mission ideas
what design? Just put enough solar panels + batteries and add wings? zero design choices other than appearance. There is just no challenge, and no design freedom. -
using all aerospike is not optimal because it has lower TWR, both weight and thrust will cause you to burn more fuel. You also had non-optimal staging with too many stages, and a huge upper stage. Without FAR you should go for 2 or 3 traditional stages with roughly same dv, or a bunch of asparagus stages each with roughly same dv, and should be able to achieve orbit with 4500m/s, at a 7:1 launch mass ratio.
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Mostly KW rocketry for tanks, space shuttle engine for the 3.75m main tank, and aerospike main launch engine. The nuke engine has a different red flame but that's just cosmetic. As for the 2 kerbals switched out, they're still orbiting Eeloo I didn't return them yet, need another launch to do that. I didn't think total mass accounted for the vehicles you dock with? And the crew transfer just to get them into the EVA seats?
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mission profile is mostly the same, Moho>Eeloo, but then Jool and Duna flyby before returnning.
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Perpetual Solar Flyer Challenge
Hakari replied to g00bd0g's topic in KSP1 Challenges & Mission ideas
can't use this can't use that, must use this, must use that. Why don't you just upload your .craft and say everyone must use your design? -
Tried again and got all 6 achievements, with just NTR and chemical rockets. 2x refuel at Moho and Eeloo, 10k dv each, and about 25k dv for all the transfers. Didn't really need a crew transfer but it'll be easier than building a car with huge tall latter or attempt to navigate the inside of the aero shell on EVA. The fuel probes are actually a lot heavier than the craft itself. 430t refuel probe launch 180t main vehicle with lander 32t crew launch