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Lumicide

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Everything posted by Lumicide

  1. Did you export as .obj, or .fbx? I noticed those sorts of shading issues in Unity with .obj exports, but they weren't there in .fbx.
  2. Maybe try to export as .fbx instead? Left is .fbx, and right is .obj. Absolutely no differences in the models pre-export.
  3. Would also be nice if there was a translate manipulator, and/or the ability to confine the movement via a button press (ie blender).
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