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Posts posted by Jungfaha
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Excellent work Truly a piece of art
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Hello,
Hope everyone is doing well and is still employed these covid days. ;-;Anyone else get a visual glitch past 20km? (no image as of yet will upload later)a bunch of black squares with static type lines?REINSTALL oF AVP at default settings and removal of some other cosmetic mods fixed this. Also the planet Kerbin seems to be a bit broken in the menu.. see image bellow.
_____Stats:_____
KSP Version: Latest.
_____Mods/Expansions:_____
*Making History Expansion
*Ground Breaking Expansion
*Chatterer
*Kerbal Engineer Redux
*Final Frontier
*Waypoint Manager
*[x] Science!
*Editor Time
*AtmosphereAutopilot
*Docking Port Sound FX
*Kerbal Alarm Clock
*
and see below
_____PC Specs:_____
PC Model: Lenovo Legion Y740
GPU: GeForce RTX 2080 with Max-Q Design
CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Memory: 32 GB RAM HyperX™
Current resolution: 3840 x 2160, 60Hz
Operating system: Win 10 Pro
Keyboard: Corsair K70 RGB Mk.2 LP
Other input device: XBox Controller or Steam Controller
Mouse: Corsair M65 RGB Elite
Headset: Logitech G433
Speakers: Logitech Z625 w/THX or Yamaha 5.1 Surround SoundWill be trying out the game in 1980p and 2k resolution visual pack to see if that fixes things.
Does not fix planet being cut on bottom with 2k option in menu
Read up on some history and devs of mods said not to worry about what the menu looks like. →see here←Am now uninstalling AVP and attempting to reinstall with minimal changes. Will keep updated thread
Welp seems reinstall of cosmetic mods does the trick thank you so much for this GREAT MOD AVP rules
Thanks and peace to all kerbonauts -
**link removed by moderator** for latest community based fix regarding the stock legs.
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Adding **link removed by moderator** while we wait for SQUAD to make an official patch.
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Is that some Barney parody?? If so... Man... that's .... just...nvm
Anyway about the legs. Thanks to the community we have found a way to band aid the situation. The Git Hub has a fix and / or u can just edit the files ur self. Below is a complimentary video. Lets no forget to support KSP via the OFFICAL KSP BUG TRACKER.
Sincerely, Respectfully, Without prejudice UCC 1.308
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Thank you for the mod
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1 hour ago, JPLRepo said:
If people are able to raise bug reports (or even better add to existing bug reports) with craft files and save files that goes a long way to help us resolve the issue.
https://bugs.kerbalspaceprogram.com/issues/18286
https://bugs.kerbalspaceprogram.com/issues/18289Raising awareness of issues. That's great Can we do that with Lyme Disease too? Oh wait... that's a different subject.
Ahem, yes ill be checking these links out. I'm afraid all i could do is vote them up. and attempt to encourage others to use the bug tracker as well.
For now there is a "BAND AID" that some have talked about, which fixes the fragile landing gears. Though on the console log 4m/s for us is 30 -38m/s thus why the legs are breaking (guessing its the physics). So some basic .cfg files were adopted.
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This is a temporary home made fix, but works wonders Please be sure to use KSP BUG reporter.
https://bugs.kerbalspaceprogram.com/issues/18286
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Works for me.
any way to get it to stop saying its not compatible on the load screen?
Mod list: [x] science v5.13, Chatterer, KER v1.4.5, Final Frontier.
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17 hours ago, ibanix said:
It's GPL, anyone can fork the code and release their own version. You may want to wait for the original mod author to release their update.
thanx
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9 hours ago, Nereid said:
Currently I do not know how to fix this. KSP is loading the textures not FF. But I will consider any suggestion...
Sadly i don't know much about modding or developing. A guess in the wind would be.... figuring how ksp loads the texture of the images and then trying to reproduce the effect with the mod.
In good faith, Sincerely, respectfully, & regards
Oh& many thanx for "FINAL FRONTIER!"
P.S. I may not be to mod savvy but if there is a way i could be of help pls advise.
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On 3/25/2018 at 6:29 AM, Nereid said:
Another tip: Since 1.4.x the ribbons are blurred if the texture settings are not set to "fullres". Unfortunately "halfres" is the default. So change it to fullres if not already done.
Confirmed. Will their be a fix for this?
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so jrbudda took over the mod?
https://github.com/jrbudda/KerbalEngineer/releases
Im new to all this stuff and learning on the go.
In good faith,
sincerely, respectfully, regards
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I suppose this works on the 1.4.2?
And many thanx to the author
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41 minutes ago, linuxgurugamer said:
Please don't. The last time someone tried, they released a broken version.
I'll get this updated first, this evening.
It may appear to work, but things may be off. I STRONGLY suggest you don't edit the version file of EEX, and just be patient and wait a few hoursThis guy... The KERBAL HERO! Must have KERBAL HALL of FAME just for him. thanx for the help with mods
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KSP_x64 (bug)
Just an FYI.
I have played in earlier versions of tha game both in x86 & x64, which worked just fine. Today after the update (0.25), i decided to play in x64 version (64bits). All worked well, unitll.... I tried to enter the VAB, SPH, and any other building.... It does not highlight nor does it let me enter the buildings... I am stuck viewing the Kerbal Space Center. This means that i cant play.
So I tried in the x86 (32bits) version and it works just fine.
I hope this helps.
Take care & my regards,
Julius Validus
P.S. I have an Acer Aspire 5740G. Specs: 'I3 (1st. gen.) CPU' with 'ATI HD 5650 1GB GPU'.
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Advertisments: Join the 'Jungfaha Corporation [JungC.org]'
[JungC] Online gamming community.
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Some of us will be broadcasting live. come and see whats up try this link ! http://www.livestream.com/jungfaha or try http://livestre.am/4FQeo
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Jungfaha Corporation [JungC] Servers!
Basic idea:
Work as a team! Explore and have fun.
More info to come.
Rules:
1. Join the team on raidcall.
2. Same global rules from the [JungC] apply here.
3. Be sure to use the team flag when traveling and marking lands.
4. set your debris limit to default.
5. No hacks of any kind.
6. Maximum of 8 players due to lag constraints.
7. Be sure to delete and or recover any non used vehicles/debrie/etc...
8. keep it clean.
9. more to be added...
Notes:
- Where to put the flag? Her you go. C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\Squad\Flags
- Please report any bugs/ glitches/ etc. to the [JungC] website & the mod developers of KMP.
How to get in contact:
Easy just join us on raidcall
To be added.
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Hey, not sure if someone said this yet, but would it be possible to make the 40km limit of KSC and option that you can change? Like change it to 5km or something.
Yah i agree it would be great to hvae the option to even take it off compleatly! Please creator of KMP please add a way for us to modify the bubble and if we want to take it off compleatly. thanx!
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I am thinking about joining I don't quite understand what it is you guys do?
We are an online team people from all over the world come here (to the JungC) to hang out to talk, game, help with homework, and much more. We like to say that with this team everyone is a team member and that everyone in the team is important. We professionalize in keeping a clean and respecfull online place for pple to hang out, so if u like team work and respect your in the right place. Please join us on raidcall for more info, also check us out at www.jungfahacorpoation.com
cya soon, take care
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It would be great if someone could make a tutorial on how to make a server for KMP I've been trying but I just can't get it so some help would be nice
We would be happy to help please join us on raidcall and or look us up www.jungfahacorporation.com. Cya around
Oh and yes ill see if one of the team members or I is available to make a video on how to make a KSP KMP Server.
Want to ask for help live? and see whats up try this link ! http://www.livestream.com/jungfaha or try http://livestre.am/4FQeo
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I had this exact problem until I figured out what the issue was, may not be the same as me however. I run KSP using steam, which hadn't actually updated KSP to the latest version (.22) and instead had it running version .21. If you are having this problem I strongly recommend you load up KSP and ensure it says your version is .22, and don't just take Steam's word for it that its up to date.
Yup steam version says its " v0.22.0.351 on PC-A also on my other pc (PC-B)
Also something strange; On one of my PCs i have the KMP mod in, some or all of the letters are gone!!??? I cant see where start menu is or its in brail, and the client gui is missing nearlt all of its words... PLEASE ADVISE! thanx
More Info: So on one of my PC (PC-B) i can connect to lots of servers, meanwhile, on the other (PC-A) i cant, though there is one server my PC-A can connect to but PC-B Cant???? what is the meaning of this?
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Hello
Well i have to say there are over 50pple here looking for a solution about the "Connecting to server! Handshakeing..." and getting stuck there. (check posts #331, 456, 458, 485, 492, 493, 517, and some what of a solution though not really at #537, yet many more people are having this problem, still at this very moment!!.) I went to the github and, well, it is now closed....
Please Advise! this is a very annoying and waistfull issue. Let us find the solution, and i will even make a new thread if necesary to announce the solution or continued the conquest to find the solution!
Honestly i am so disgusted with over 8hrs of time working on this...
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
in KSP1 Mod Releases
Posted
Great Mod This is really something. Each Kerbal has a history of their efforts. just the way it should be