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Jodderwock

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  1. Riiiight, now I get it, I hadn't considered solar orbital velocities, just that of my ship. Thank you very much for explaining that. I really do love the mod - great work; it adds a lot of fun to an already fantastic game. And thanks Scotius - I'll keep that in mind!
  2. Ok, that makes sense. I think what I don't quite get is if the warp drive only translates you to a certain point in the solar system (and doesn't affect your momentum), then why does going farther in distance causes you to need greater delta V to slow down at that location? This may simply be that I'm missing the entire basis for KSP of course...
  3. Hi, I'm sure this has already been covered/I'm missing something entirely, but I can't see to slow down after even the smallest warp journey. I'm using the largest warp drive, nuclear reactor and generator etc. and the thermal engine is directly hooked up to the reactor. The problem is that if I'm making a trip to Eve, for example, even its closest approach I don't have nearly enough fuel/thrust to slow down, despite having only travelled at 0.10c. The procedure I've been using is travel at warp to the planet's SOI and then try and get closer (though usually I miss/smash into it). Of course, it's fairly pointless because I can't slow down anyway. Hopefully I'm just missing something here. I also warped to Minmus and I got a periapsis which was just swell but then I couldn't slow down when I got to it despite having only gone at 0.10c. Also, whether it's related or not; my reactors never seem to produce any thermal power. Thanks, and apologies if this has already been covered a million times before.
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