Hi! I've spent the last couple of days trying to complete the infernal robotics bipedal challenge, and have a couple of suggestions to improve the mod if i may... if this is still being updated... #1> I'd like to be able to change the rate and direction of turn of each part in the hangar or VAB, instead of after deployment. doing it this way will stop you having to have 16 different groups for 1 joint. #2> I'd also like a way to visualise how each part moves before leaving the hangar, in regards to their groupings. eg, making a shoulder joint and both rotators went opposite directions right off the bat, if I'd known that I'd have not had to spend the next 3 hours trying to get parts to attach properly backwards. I think most of the problems I had were that the parts often rotated the complete opposite of what I wanted when I placed them in a group, a simple walker using two SR rotators and two regular rotators would often end up just flailing about on the floor instead of nicely walking along. anyways, love the mod, getting heaps of use out of it, just thought I'd try to help improve it for everyone