I've noticed that I've had a bit of a problem with textures here and there, and while removing the offending texture for flags is fine, I'd like to not have to remove textures for parts. anyone know what this is about? Load(Texture): NovaPunch2/Parts/CouplersAndAdapters/NP_interstage_5m_3_75m_plate/model001 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) ActiveTextureManagement: Loading texture... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Crash!!! using b9, kas, procfarings, mechjeb, station science, romfarer