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lekkimsm2500

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Everything posted by lekkimsm2500

  1. Could anyone tell me, how i'd go about disabling the subcategory thing?
  2. Is it possible to change the mechanics, so resources doesn't actually drain/empty when mined?
  3. For whatever reason, i'm not getting any Mechjeb interface with the 338 build. Edit: And for whatever reason, it looks like to be fine with the 337 build.
  4. This is just stupid. Now 5-6 different Mechjeb's shows up in the R&D thing, and whenever i research them, they still don't show up for purchase. ... Could this have anything to do with parts catalog interfering?
  5. Is the start tech just called "start" ? EDIT: Something isn't working. I've tried setting to basicRocketry, and other techs, and it's still not working
  6. Does it work normally, if it's just intended for sandbox mode, or do i actually have to download the manager?
  7. How do i disable the subcategory pop-up thing? It's damn annoying.
  8. I really wish some other pods could be made because, quite frankly, i think these pods that comes with the mod is futt bugly!
  9. Thats probably why anything seemed to have changed at the chance of a 50% success. I did change the name of the folder i copied, but it did never occur to me that seemed like a necessary thing to do. Either way, i tried as told before to change the name in the CFG as Skunky said, and that seems to have done the trick! So thank you guys very much!
  10. So what about the .DAE file? Do i need to rename that accordingly?
  11. Okay, what are the basic workings if i copy, saaaay, liquid engine ... What in the CFG do i have to make different in order to prevent this copy-malfunction crap? ... or perhaps change in the entire folder. Is is ever single line that needs to differ or ... ?
  12. I do just copy a folder, go in the copied one, change stuff here and there, AND THE NAME and yet - its only 50/50 or more like 30/70 chance it will actually work! Its not even a guarantee anymore to remove the game, and try over! This is actually starting to piss me off! Is there an actual program specifically made for edits, or is that done absolutely the notepad way ... ?
  13. Not if i make the liquid engine only have a fuel consumption of 1, and fuel tanks have a hold of 500 units... it burns way to fast, way less than 500 seconds!
  14. Uhh, well, example: Liquid engine! Lets say, thrust from 200 to 800, and fuel consumption to one! save it, using notepad, start game - SEE THE GAME TELL ME THRUST IS 800, yet no apparent changes to anything.
  15. Whats going on? Yeah, modding the CFG files worked, AT FIRST! But now for some reason, alot of the time, changes wont seem to apply anymore! whats that all about?
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