Jump to content

Victorian Era Rocketry

Members
  • Posts

    7
  • Joined

  • Last visited

Everything posted by Victorian Era Rocketry

  1. Argggh I'll never get used to learning syntax and code from videos. I miss huge tomes of spiral-bound code books and syntax guides. I wish I wasn't born in the 70's. Ironic considering I learned to code with BASIC, which kOS sort of reminds me of. But I'll check it out I guess.
  2. What is the new Expression System in .9? (I am very excited for this if it is what I hope it is).
  3. I've had past release successfully integrate into my current save games. Will .9 also be able to replace my .8 file and work well with my current save game, not using, of course, my old archive scripts?
  4. I apologize for asking so bluntly, I have nothing but respect for all of you brilliant dev mods and the work you guys do. I get confused with ethics from one game to the next after 30 years of gaming. Your work especially, Majiir, is excellent. I grant you an honored position as one of the best I've seen.
  5. Does anyone one have a tech tree integration to lend out skewed towards the challenging/more rewarding end of the scale? I don't necessarily want to know where they are on the tree, because I'm slowly working my way through with manned science missions and no transmissions save crew reports, but man, I loved KAS in sandbox, and having a couple parts or three unlocked on occasion would make my rare play sessions great.
  6. Simply put, the more missions active, the more lights and activity around the tracking station at night. Perhaps the lighting could reflect the different types of missions. For instance, on of the radar telescopes and one of the little buildings could represent space stations, another rovers, another active ships, each lit corresponding to the number of missions of those types active at the time. Purely aesthetic. Just for fun.
  7. The first program I've been going over and over in my head is a geosync communications satellite network, should transmitting science work the way I think it will (with celestial bodies blocking transmissions). The network will be three satellites out at geosync able to accept transmissions from anywhere outside Kerbin orbit to relay them down to KSC.
×
×
  • Create New...