so, ive been playing career mode. fun and all, but now im hitting a wall: im barely getting any science from my experiments because i've done them too often(fair enough). so, i need to go to deeper space: the mun. so, i borrowed my normal payload from my orbital rockets. its an rather basic thing, with room for one brave kerbonaut, 4 parachutes, 12 batteries, 4 mystery goo, and an science junior. while my other rockets were decently capable of shooting the thing into low(80-100km) orbit, i'd always end up with like 4-36 feul and the like left, allowing me to do an few experiments, transmit everything back to the space center, and lower my orbit enough for rentry. so, i set out to design an new rocket. big deal, i thought, i made it to the moon and back like an dozen times already. designing an rocket to get there should be easy enough. o god, i was wrong. im not even trying to get to the mun anymore, im just trying to shoot an rocket into space that has enough fuel to make an larger orbit. right now, im just failing miserably. my average atempt ends either with an wobbely rocket that explodes at 3000M or an rocket that falls back to kerbin just shy of space or an orbit because of lack of fuel and/or thrust. thile my attempts get better and better, an highly eppeliptical orbit(80km -> 300-ish km) is still the best i can manage - not even close to even getting in the gravity well of the mun, let alone get into orbit, do some experiments, maybe land, and get back again. so, now im asking here: what should i do? i cant upload screens of my botched attempts until later, but are there any general tips anyone can give me or any examples might be showed of an simple career rocket that can reach the mun? im still fairly new to the game(dune is the furthest i've savely reached, landed and came back from again, not counting my probes) so im fairly certain im missing some things. thanks in advance grumphie