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Dereknor

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Everything posted by Dereknor

  1. I also bought the game in April 2013, so I got no steam key. And that is really annoying Now I use steam as my main game archive. Its just so handy to have all games in one place. So, I always keep forgetting that I even own this game, or that an update came out. It just get lost somewhere on my harddrive. But I cant afford to buy it again on steam, just to have it in my collection there. It would be great to have the option to transfer, even for a small fee.
  2. thanks for the answeres. I first made a small rocket just with parachute, pod, fuel and motor. But the parachute couldnt brake the rocket enough to not explode at first contact with kerbal. I was just very confused because decouplers are just so important in building rockets and I think I never built a rocket without them But now I just made a single pod, just go EVA, take some samples, go into the pod again and end the mission right on the landing pad. That gives enough research to get decouplers. But I still think Decouplers should be a starting tech, specially when you have no automated probes and want your kerbals come back save, without a big rocket under their landing pod waiting to explode
  3. Hello everyone, I just got the new version and just started a new career game. I wanted to build my first small rocked to get some science data. But I got no automated probe and I got no decoupler. So the only thing I can build right now are kamikaze rockets? I need to put a kerbal in it, but I cant decouple the parts, so the rocket is always going to explode when it ties to land. Did I just missed something, or is this a bug? Or do I really need to kill some kerbals to get the needed tech to build decouplers for my pods to land secure again? Somehow I just dont like to kill my kerbals But somehow I just think I'm missing something. decouplers really should be a first technology, or at last automated probes before you send people out with a rocket?
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