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Einbjorn

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Everything posted by Einbjorn

  1. I figured this out about 5 minutes after making the last post... I could have sworn I saw it say merge the part folder with parts and place the .dll in gamedata. Well it all works now that it's back together again... go figure Thank you for the help Lucchese, and the sound mod to it too.
  2. Hmm, I thought [0] would tie it to NUMPAD 0 At any rate I changed the keybind to "z" (no quotes) and it's still not working *sigh* I have everything installed as best I can tell. gau19 folder @ Steam\SteamApps\common\Kerbal Space Program\Parts and the DYJlibrary.dll @ Steam\SteamApps\common\Kerbal Space Program\GameData Maybe I am just SOL? *shrug*
  3. I tried remapping the keybindings but this mod still doesn't work for me for some reason. // Kerbal Space Program - Part Config // // PART { // --- general parameters --- name = Gau 19 module = Part author = DYJ // --- asset parameters --- mesh = model.mu scale = 1 rescaleFactor = 1 // --- node definitions --- node_stack_bottom = 0.0, -0.53289, 0.0, 0.0, 1.0, 0.0 node_attach = 0.0, 0.0, -0.15366, 0.0, 0.0, 1.0, 1 // --- editor parameters --- cost = 850 category = 0 subcategory = 0 title = Gau-19 manufacturer = Damned Industries description = The GAU-19 is an electrically driven Gatling gun that fires the .50 BMG (12.7×99mm) cartridge at 1000RPM. In other words: PEWPEWPEW! // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 1.0 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 2 crashTolerance = 6 breakingForce = 50000 breakingTorque = 50000 maxTemp = 3400 MODULE { name = DYJMachinegun ProjectileType = bullet //keyFire = joystick button 0 keyFire = [0] BulletMass = 0.45 BulletDrag = 0.03 BulletPower = 120 RocketPower = 10 recoilreductionfactor = 0.01 fireRate = 0.08 lackofkrakensbanontrailrendererscompensation = 0.1 rotationSpeed = 1200 isGatling = true heatProduction = 800 ProjectileFileLoc = Parts/DYJgau19/Bullet/ CasingFileLoc = Parts/DYJgau19/Casing/ } MODULE { name = ModuleAnimateHeat ThermalAnim = Thermalanim } MODULE { name = Sound keyFire = [0] // } } Is there something I missed (note the last part is from the sound attachment posted earlier). Thanks in advance for any input.
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