Leadcatcher
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Posts posted by Leadcatcher
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I have read this entire thread. I am having issues like Lupi described but its only with modulemanager. I have done the file verification. The result tells me 2 files are missing and will be re-allocated ( shows no option to re-allocate manually ). I also tried deleting the parts file in the the root. no help. anyone else experience this issue with the modulemanager.?
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yay..! got it working. thanks for the help.!
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20 minutes ago, Leadcatcher said:
ok,thanks. i will have to learn how to use it then i guess.
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yes it is actually.
i have the pod, the grappler and the pusher. engines are not showing..?
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just installed the tug. engines are not in the game. suggestions..?
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In the ship manifest settings menu..the enable CLS bullet is there but cannot select it.
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hey guy's.... i am trying to use this mod....were do i put the module manager dll for ship manifest...it is in the menu, but not a pickable option (its not highlighted and unclickable..???
Kerbal Space Program 1.6: “To Vee or not To Vee” Grand Discussion Thread
in KSP1 Discussion
Posted · Edited by Leadcatcher
yep, i see now. Thank you. Also note: i have installed several other mods. some affect it some don't. I would install all the mods you want, then validate files through steam. Otherwise you may have to be dumb like me and do it several times. Thank you GDP.!