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gbip

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Everything posted by gbip

  1. Huge thanks for maintaining this software. I'm really happy with the python client, and i really enjoy myself using the client. I'm using it for a custom controller, and it gives me all the controls that i need. I'm really impressed on how you manage to maintain all the clients + the doc ! Do you use unitary test ? How do you generate the documentation ? I haven't seen how to activate actions groups, is it implemented ? Thanks a lot and keep up the good work !
  2. Ok, then i might model them myself.
  3. How do you manage the import of the scene in 3ds Max after ripping with ninja ripper ? Personnaly i'm considering modelling myself the ships since textures are always missing and that it's a very time consuming process to rebuild them...
  4. Hey ! I just made a cool planet in NukeX, what do you think of it ? Textures are from the game
  5. Woops, never minded, you're using Ninja Ripper to get those model outs of the game.
  6. Very impressive work ! Nice fluid sim though. I tried to rip off some of the model of the game, but i didn't find the way to get directly the ship as a .obj or whatever 3D format. How do you do that ? I'm also wondering what software are you using ... 3ds MAX ? Maya ? Houdini maybe ? Keep that awesome work !
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