What I'm talking about is this new career mode. Though in retrospect, the game in general. And for the obligatory resume', I'm not of the general COD twitch-shooter genre. I go pretty far back when it comes to space. I moved to Pasadena so I could be closer to JPL, and will be attending Cal Poly Pomona to take classes on spacecraft design. And this game infuriates me. I finally got the time tonight to check out the new career mode. I was excited to give it a shot. But after getting a number of rockets into orbit (and getting decimals of research from it), that's when I figured something should be said. I mean, my god, the Gemini astronauts stayed in orbit for two weeks doing research before running out of power. I can barely make /one/ orbit, without continuously running the engine, and even then they have to be landed. And even now, I try and run a mission to get even a pittance of research back, and with my estimation, I'm going to spend the next two days just to advance to get a solar panel so I no longer have to punch my teeth into a desk to progress. I know there are you pro's out there. And you'll write up this 20 page long essay on how to successfully dock two hamburgers in orbit (because I've asked and that's what I got). And I know that this game should have a level of difficulty to it. Not the twitch-finger COD stuff, not the uber-planning WoW stuff, but actual physics and actual science. I get that, and I support it. But when it comes to career mode, and when it comes to the average player (much less to the player who's been playing for months and can't figure it out), not only are you turning away people who would be genuinely interested in this game, but you're turning away someone who's genuinely interested in the science. Because if the game is too hard, reality is even harder. Think about it.