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korda

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    Spacecraft Engineer

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  1. Here I am. I'm pasting here render of tiny (0.625m) RTG I'm currently working on.
  2. After my first Munar landing I decided to place flag with description (no ladders ): "That's one small fall for Jeb, a giant leap for Kerbalkind" Did you ever came up with your own version of Armstrong's words?
  3. What makes you think that making tutorial is so easy and fast? Sure it would be actually easier and faster. And would delay development. And after a while you would have to update them. And then you would whine that they spend time on stupid tutorials instead of making actual game. I think that there is no reason to make them right now. On the other hand if they could get one in (tech tree) for free (since they were doing it anyway) why not? There is a wiki. There are tutorials made by other players. For in-development game it is just fine IMHO.
  4. Maybe they made it this way to provide some form of tutorial for now? Before they will actually start making in-game tutorials. Also it is just a first draft of one aspect of career mode. I bet that difficulty will come from limits all aspects of carried mode will put on players, not just tech tree.
  5. I think there is no reason to change description of parts, it would be better to add some information on part type (since a lot of parts work same way anyway). But hey! Wasn't this discussion on concerns about KSP getting less hardcore? Or maybe you just want whine about everything...
  6. I recall an interview (?) with Harvester, in which he stated that they don't want to make second Orbiter but more 'casual' simulation. I think that they will eventually add stuff like reentry heat or more realistic atmosphere (isn't current model of atmosphere more a placeholder?). Also to make that game they need money - unless they are willing to work for free - and aiming at bigger group of people means more money. I believe that they are capable of balancing between making it too hardcore or too casual - or between their passion and business. As for me I never felt that they change feel of game to be more casual / hardcore and I'm here for some time already (before they added map for sure).
  7. Made me some flag as cool as sailor mun oh please oh please oh please oh please srsly, sailor mun is awesome.
  8. I wish my GPU could help physics engine... Or other CPU cores at least *sigh*
  9. And they are doing this only because they are so cool? We've got that access because they probably need those sales to keep up development. Why they even fix some bugs that could easily wait to release or made placeholders like current atmospheric model? I think that you should remember that they are actually selling this game and if someone will read opinions that game is buggy there is great deal of chance that he won't buy it on full release anyway.
  10. I don't think so... For example there are reports that SAS releases all axises when only trying to change one (no joysticks involved), thats not how it is supposed to work, according to what devs said.
  11. I think communication with community is important. For instance my opinion on WarZ went down a lot, because of some stuff devs said.
  12. If they know they should tell us they know, if they went sleeping and living knowing and didn't write anything they made mistake. And since HarvesteR already saw people saying about issues then I can assume he knows (but maybe ignored it, thinking that mods or people expectations are cause), and I assume he was awake while writing here (I hope he doesn't do sleepwriting or somthing ). There are always people as patient as you, and as inpatient as me so it's better for everyone if they communicate, at least a bit.
  13. So it's pretty obvious that a lot of people are experiencing issues with ASAS, but I don't see any sticky topic here on or Support saying 'relax, we know' or 'it's not a bug it's a feature'. Harvester responded on one topic regarding this issue, you can find him at some distant twentish page, so helpful. It all just doesn't make sense, you want people to be angry and confused? The same was with cupolla pod exploding when switching vehicles, I found info about cause in some topic, not in some sticky (and at least HarvesteR was aware of issue, since he was posting in that topic too).
  14. REALLY I don't care that much how much actual effort they put in it, I care mostly about effects. They can spend 6h laying in jacuzzi and 2h coding but if final product satisfies me I don't really care.
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