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tibbe

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Everything posted by tibbe

  1. Since I upgraded to 1.0.5 my aircrafts have started suffering from asymmetric flame-outs again. Have anyone else experienced this?
  2. I'm currently in an elliptic Laythe orbit (Pe: 117km, Ap: 3,168km) and I have 4k dV left. I'm having trouble plotting a course back to Kerbin. I'm trying to escape when Laythe is moving Jool retrograde to get an extra boost, but I can't get my escape trajectory to be Jool retrograde. When should I burn when returning from Laythe to Kerbin?
  3. As a fun challenge for myself, I'm trying to put together an SSTO that can go to Laythe and back by mining resources on the way. The constraints I set myself are as follows: The craft should look like a plane! There are lots of powerful but not very plane-like SSTOs out there. I want this to be simple (fewer parts) and plane-looking SSTO. Needs to include the equipment needed for mining (drill, converter, and ore tank). I put together a plane that fits the bill. The only issue is that it lacks the dV to get to Minmus for the first refueling. I'm about 1k short if I want some dV to spare for what's likely to be a shoddy landing. Can this SSTO be optimized will still stay with the current look-n-feel? Making it a bit longer is OK. http://kerbalx.com/tibbe/Mining-SSTO-Mk3
  4. AlexanderB, what are the exact specs for that aircraft? I see almost no fuel.
  5. KSP Version: v0.90.0.705, OS X 10.10.1, 32-bit, Steam What Happens: Game often crashes when going to the launch pad or the runway. Mods / Add-Ons: All Stock Steps to Replicate: 1) Make any launchable vehicle. 2) Click the launch button (e.g. in the VAB). Result: Sometimes (perhaps 33% of the time) the game crashes and I get dumped back into OS X. EDIT: Reinstalling the game (but keeping my save created using 0.90) didn't help. Crash log: https://drive.google.com/file/d/0ByZ8xw4sxde1SGEzQnNKTlNxQ0k/view?usp=sharing
  6. Hi, Thanks for a great game. Expected behavior: It should be hard to lose lots of work you've already done. Current behavior: Loading a QuickSave, that you made e.g yesterday, by misstake can set you back several hours in the game. Proposed solution: Keep old AutoSaves around so they can be loaded if you mess up.
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