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Svovlmunk

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    Curious George
  1. Here's an idea. I too feel that it kinda ruins the "scale" of the game that science is instantly gained. What i would like to see is that the science gained through experimentation is raw data which needs analyzing by the reserchers down at the facility. This means that the data you gain up in space and whatnot is not just being used to insta-unlock the tech tree. You might then say that you could just time-warp to speed up the analyzing by the researchers, but here's the thing: Your researchers need to get payed in order to conduct science. This means that if you just time-warp, you'll run out of money. You need to get out there and do stuff to keep your space program running and to be able to fund those experiments. I realize that budget is not implemented in the game yet, but the point is that i feel that research should be closely tied with your budget, rendering all these discussions about science and time-warp needless.
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