Jump to content

Hudson633

Members
  • Posts

    11
  • Joined

  • Last visited

Everything posted by Hudson633

  1. Driving a rover on the surface of Eve I encounter random invisible walls, sometimes stopping the rover, other times flipping it, or breaking wheels. I can't see any obstacles, so it makes no sense to me. Sometimes the rover gets jammed even when it's upright and has unbroken wheels. Kerbals suffer from an unusual walking issue, sometimes unable to run at speed, only able to move sideways(especially if I'm trying to run at x3 or x4 gamespeed). There is a landed capsule and flag 13km away from the rover when I encounter the issue. Everywhere I've driven on Eve this issue occurs. I've only tested this one rover, since it's small, and testing something else would mean landing a bigger one(which would take me hours to figure out). Terrain detail is on high. I don't suppose this video offers much more than I've described: I was running a distant objects mod for a time, but not during the issue, as I've since removed the mod, and I was encountering issues with Eve even before I installed the mod. http://forum.kerbalspaceprogram.com/threads/98943 v1.0.4.861 Steam version. No mods. Probably 64 bit. Win 7 Professional 64-bit. CPU: Intel i5-4690 3.5Ghz (Quad Core) GPU: AMD Radeon HD 7850 2GB RAM: Corsair 1600 8192MB DDR3 (2x 4096MB Sticks) HDD: Seagate Barracuda Green 2TB Mobo: Gigabyte H97-HD3 Sound Card: Asus Xonar DG I did not find any other threads about this specific issue from my google searches or snoop of the forum. Sorry if it's already posted.
  2. Link to survey. Link to results. My previous survey thread(diasters and safety) seemed to be worth doing, so I threw some random questions together. Feedback welcome. I've also made KSP surveys for: Space stations and results. Contracts and results.
  3. Link to survey. Link to results. Feedback appreciated.
  4. Poll link, and results. I was interested to see which contracts were popular, and which ideas were the most liked. While these ideas aren't new suggestions, it's nice to see how people rate them. Some I've collected from other threads. Resource mining is not what I meant by "drilling" as my drilling is merely a commercial experiment. The reentry heat only applies to the experimental part, and doesn't really have to fail to be a fun test. I didn't want to add ideas too hard to implement, and ones which would leave flights lagging up the game. Please add your own ideas, expand on any listed, or discuss any part of this list.
×
×
  • Create New...