Decided to play with a few things, originally started as a nuclear ion hybrid designed to improve range, worked better as a full electric lander and rescue/return ship. This is my 16 ton ion Mun/Minmus lander with rover, Mun Dancer 2.3 http://www./download/3m47uom9mweno3n/MUN+DANCER+2_3.craft Comes with a basic launcher that gets it to orbit and then some, stupid easy to fly and all that. Note that the navball says up is down and vice versa, this is because the Kerb inside is upside-down controlling the ship. This is normal. Once you get to orbit, "1" opens all the big solar panels which have just enough power to run the engines at full power when pointed directly into or away from the sun. It's fairly easy to get it to the body of your choice. (Mun or Minmus, this hasn't been tested elsewhere but my goodness it has a lot of xenon) If you decide to go to Minmus no problems it's a fairly standard landing just try to come down soft. If you however decide to go to the Mun, take some notes. DO NOT let your speed get too high, bring it down and keep it down, while it can stay on a long time its thrust to weight ratio is sad and you be too when you go careening into the surface full throttle retrograde at 500m/s DO the landing at about Munar noon, you will need most of your energy to counteract gravity, not your orbit. This time just means you have as much power as possible. DO NOT worry about conserving fuel. You have plenty to get there and back. KILL YOUR SPEED. DO come in for your approach at about 35,000-40,000m this is a butter zone where you have enough time to kill your speed but you aren't lazily drifting down at 50m/s for a good half hour. Gets boring after a while. Hopefully by this stage you've landed and are feeling good about yourself for doing your part to save the environment driving an electric lander. But the fun doesn't stop there! You've got a spacecar! How do you properly detach this wonderful thing? Here are the steps; SPACE to detach Raise thrust SPACE to activate engines Fly to reasonable height above lander X to stop thrust Flip over, wheels down now! "2" to activate landing engines Land the spacecar, try not to knock any of the solar panels off your return ship. "4" to activate wheel motors (turned off initially to save power during flight) "3" to toggle landing engines As always use docking mode for driving spacecars SPACECAR! You have 2 seats on the return ship so this could also be used for single man rescue missions. Enjoy!