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Cyberstate

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  1. Hi everyone, First of all, great pack you guys made here!! Absolutely fantastic! But since I installed R4.0c to my 0.22 KSP the game continues to crash once I enter the SPH or VAB. Any clue what the issue might be? I'm gonna post the output-log hoping it might help you fix the problem. If you need additional infos just let me know. btw, I use KW-Rocketry, MechJeb, Anvil Rockets and Nova-Punch in combination with B9. But removing these didn't fix the prob. Initialize engine version: 4.1.2f1 (911c7369eeac) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvumdshim.dll 9.18.13.2723] Renderer: NVIDIA GeForce GTX 670 Vendor: NVIDIA VRAM: 1990 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll (this message is harmless) Loading D:\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll into Unity Child Domain - Completed reload, in 0.044 seconds <RI> Initializing input. <RI> Input initialized. desktop: 1920x1080 60Hz; virtual: 3600x1080 at 0,0 Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\Kerbal Space Program\KSP_Data\Managed\System.Xml.dll (this message is harmless) Launcher Settings File exists ... ... Long Loading Stats ... ... Game State Saved as persistent (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Going to Hangar! CachedShipType: 0 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) [HighLogic]: =========================== Scene Change : From SPACECENTER to SPH ===================== (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Crash!!! ERROR: Error while initializing dbghelp.dll, GetLastError: 'Der Vorgang wurde erfolgreich beendet.' (Address: 00000000) ========== OUTPUTING STACK TRACE ================== ERROR: Error while initializing dbghelp.dll, GetLastError: 'Der Vorgang wurde erfolgreich beendet.' (Address: 00000000) ========== END OF STACKTRACE =========== **** Crash! ****
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