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USS_Cuttlefish

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Everything posted by USS_Cuttlefish

  1. Hopefully it releases sometime this week. Preferably before friday for me beause its fall break at my college.
  2. http://i45.tinypic.com/2vinmsz.jpgDo you think we will need some extra thrust to lift all of these people? If so then this should do the trick.
  3. I am very glad to see you Sir. Some of my rovers now may continue on instead of collecting Duna dust on their solar panels.
  4. How did you get the instructions to open that tells how to assemble the falcon 9 and dragon capsule because it would not open for me?
  5. I love to snipe the guns off of other people's vehicles with the railguns. Right now I use 6 tier four railguns on my craft.
  6. What paper thickness do you recommended to build these with?
  7. I am hoping to get a z like this little baby before I start college this fall. It is a Nissan 300zx, and I want it with t-tops, without the turbo's, and is automatic. I want to later paint it a candy apple blue with silver metal flake. Unfortunately ones in my price range are hard to come by where I live at.
  8. I now have a painful hour and twenty minutes to wait on the download. My internet sucks where I am at.
  9. It will be interesting to see how much the alcubierre drive drive will cost.
  10. Holy Mother OF Kod the download has begun.
  11. It should be just fine. You may just have to go back to the tech tree and unlock the Interstellar parts. They should not cost anything to do this.
  12. It's just leading me to a blank page.
  13. The excitement for the update is so thick I can taste it. "smacks lips" It.Tastes. Like. MINMUS.
  14. I had sent up 4 satellites with the remote tech two mod installed. Everything was going great until I decided to view one of them to de-orbit the attached booster stage. It glitched itself and duplicated itself inside itself. So if anyone has seen the movie Gravity where all the debris was coming at them that was what the aftermath looked like. It then crashed the game. Come to find out through testing that it was remote tech that caused it.
  15. 1. I think that 1 per 2 Kerbals would be good because I don't think that Kerbals would consume O2 that fast considering that they are smaller than humans. 2. I would like to see it produce 3.14 Lf per day one because it would be very Kerbal and two 2 Lf would take way too long but three feels just right. 2a. This depends on the type of craft if it was a space station or planet base I would have quite a few but if it is to do say a grand tour I may have two to four.
  16. May you and your Kerbal minions have good fortune for eternity.LoL. This will save me from tons of headaches!
  17. As long as its smaller than the B9 mod it's good to go. On my computer Kerbal refuses to load when I have a mod that large running along with a few other addons.
  18. Is there any idea as of yet how big the file size will be when this comes out. I just want to check so I can decide what mods I may need to remove.
  19. This is wonderful work and I look forward to the day that this mod comes out. The only thing I wonder about is will this beable work properly if someone has a mod that adds its own resources like the interstellar mod pack?
  20. Is there any projected forecast to when this will be finished. It looks like a wonderful mod that would make my Mun base more interesting.
  21. I thank you for killing many of my hours when I was supposed to be completing homework.
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