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baberbot

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Everything posted by baberbot

  1. all of this is for testing in a separate carea save there are 2 options i used in the past 15km kerbin atmosphere = surface atmosphere of duna 1) use debug menu to reduce gravity to 30%/0.3G and try to achieve under 10 m/s speed by 15 km and then try return to orbit (may need action groups to cut parachutes as well as need to edit their deployment height in the VAB prior to launch) 2) other option is use the set orbit command in debug menu to teleport a test lander to duna orbit then attempt do land and launch prefer second one as is better and more accurate but option 1 requires less effort
  2. found that very early on so i started to add challenges to my career runs e.g. only space-plane/reg-plane launches from KSC, adding LS ect. tho normally i run a sandbox mode with science (create science save then add enough science to max out tech tree so it runs like sandbox that still allows science experiments)
  3. well, i cant play anymore as my computers power supply failed catastrophically, then briefly set on fire, while it burned it sent a power surge straight to the motherboard charing it and melting off one of the power regulators. The surge also fried the i7 prosesor. so no more KSP (or any other games for a while)
  4. Currently working on module testing phase for a escape kerbin colonise laythe scenario using civilian population, ISRU, and EL, life support (and other mods but those are main four) so once mothership is made and leaves kerbin orbit not allowed to use KSC launchpad/Runway outside of "simulations" to test new designs. Currently working on the laythe to orbit to laythe reusable shuttles/transports as each designed to carry different supply type (EL rocketparts, fuel, LS, kerbals, mining) to and from the space station (mothership core module) without refuling at station if possible
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