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Guitarman355

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    Bottle Rocketeer
  1. I appreciate all of the quick responses! Oh wow, I had no idea Mun had that many biomes. Those seem exceedingly useful, thanks for the links! Thats the whole reason Id like to have it, is to blast through Kerbins atmosphere. Oh yes, Ive learned the invaluable efficiency of the LVN in a vacuum. Thats how Im designing all of my transit stages, I would be foolish to use anything else. And the smaller the better is something Im slowly finding out, Ive been thinking too big. I may honestly try designs based off of real rockets (i.e. a large launch stage, a small efficient stage and a even smaller landing stage. This is the design of the rocket that made it to the Mun, I havent made changes ever since Ive unlocked more stuff. Oh, and as you can see in this picture, I asparagus EVERYTHING
  2. Ive been progressing through career mode and the mainsail and big rockomax tank are available for unlock. I have roughly over half of the science required to get it (something) so I need roughly 200 more science. Ive been to Mun and Minmus twice, with plenty of temp readings, science lab experiments, goo observations, crew reports, eva reports and surface samples. I probably messed up and chose to unlock advanced metal works thinking I needed it to unlock the mainsail, but I was wrong. Ive explored all of Kerbins biomes except maybe mountains, and Ive been to the Muns highlands, and midlands, and on Minmus I got samples of the hard rock and frozen lakes. Being that I have access to clamp-o-trons Ive thought about launching a lander and transit stage and rendezvousing in HKO, but its proving difficult. I can build a manned rocket to orbit kerbol, but Ive nerfed my science gain from my probe I sent to duna while it was around Kerbol. So a manned mission really wouldnt bring home that much science, would it. Im open to suggestions, pic of my tech tree so far
  3. My friend you are invaluable to the KSP community. I now have a much better idea of how to create spaceplanes. I always thought you wanted the COL to be right on the COM. Im trying to make a multi-stage docking rocket mission to duna, but ive also considered a space plane that rendezvous with a fueling station in HKO. All in career too
  4. I appreciate the warm welcome guys! Well, I have successfully completed manned missions to and from both Mun and Minmus, and I have a probe around Duna. As far as mods go, the only real game changing ones I have are Ferram Aerospace Research, and Mech Jeb. Other mods include Mk3 Parts Expansion chatter, etc. Again, I dont use any cheating mods, because thats lame Some pics for clicks Trying some designs Didnt go as planed, lol Ah, symmetry bugs I now understand that going faster than 200kph in the lower atmosphere is not adequate Got to the Mun multiple times, but this one was actually a return mission And Minmus!!
  5. I recently picked up KSP a week ago, and I have to say Im really geeking-out about the whole game. Ive successfully obtained Kerbin orbit a few times, and only recently obtained Mun orbit, but he didnt make it back :/ I understand the asparagus method and have applied it to my most successful rocket, however Im a little reluctant to delve into calculating equations for delta-v, twr, and all that good stuff. Im doing career and trying to branch out evenly in all of the scientific fields, just need that Mun fly-by science! Just thought Id put myself out there, and Im very fluent in modding, and will ONLY be looking for "realistic"-friendly mods (if that statement even makes any sense)
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