I'm thinking of starting a KSP mod similar to kOS in that it will allow you to write programs to control your crafts. I think kOS is a fantastic mod but I want something a little more "realistic". What I'm thinking of is something similar except it will behave more like an actual CPU or microcontroller. Here is a list of features I'm thinking of as of now: * you'll have to program it in assembly, opens up the possibility of a higher level language compiler * access to various information/control modules will be with memory mapped I/O * there will be different craft parts which will give you more processing power and memory, possibly even co-processors * initial interrupt support, like a timer for multitasking like activities I realize this mod won't be for everyone as it will require some degree of technical background. I'm looking to gauge the community's interest in something like this. SoxSlayer