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viccie211

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  1. Rewind would be a cool idea, but I'm trying to get my head wrapped around how it would work. Only on rails rewind would not be much of a problem I think, "just" run the on rails orbits in reverse, but in physics warp it would be way more difficult I think, because all the physics simulation and controls would have to work in reverse too, generally that should not be a problem, but maybe some shortcuts in the programming of the simulation are built on the expectation that time runs in one direction.
  2. I know things as Joytokey and Glovepie, I just hoped KSP could natively support it, Alas.
  3. Hey, I'm kinda used to flying with my XBOX 360 controller for a while now, analog control is so much better. But I have a (small) suggestion. Squad, can you make it possible to assign an analog axis to a button binding? That it just "Presses the button" if you press it fully? For instance that would make it possible to assign the brakes to the LT so you can drive with a rover like you would normally do in driving games using RT to accelerate and LT to brake. I actually don't know how small this is to implement, but I would love to see it. Kind Regards, viccie211
  4. Thanks By the way I love your work on DMP, it's great to play with friends
  5. So how should I add that in the mod control? I only know how to add ship parts there, or am I missing something?
  6. Hi, A friend and I want to keep DMP interesting so we turned to mods, now we want to mod the solar system with a planet pack or something, but we can't figure out if it's possible and if so how. So does anyone have any expirience with this and can give us a hand with it? Greetings, viccie211
  7. Thanks guys, I will try them out, it looks awesome!
  8. Hello fellow engineers, A friend and I have just started a modded DMP save with mostly just parts (B9, KW, Station Science and a couple of smaller part packs) and while we were building our space station we came across something. We wanted to have a nice big living compartment with with it's own IVA view, kinda like the Hitch Hiker storage container but bigger and for more kerbals with it's own interior. We did have one but the inside view looked a bit like a commercial airplane cabin. I casually browsed curse and I didn't really find anything, so do people know of a mod that has this? (Or if they really want to go overboard and make it) Btw I'm looking for .25 Thanks in advance viccie211
  9. I went to orbit, that's enough for now. The problem was that with the design of the Space Shuttle, the center of mass isn't that balanced. There was no thrust on the big tank only on the SRB's and the Orbiter, this makes it very very unstable, that in combination with the wings makes it hard to fly. With the real space shuttle the main engines could gimbal like crazy, in stock KSP that isn't possible though so SAS wasn't powerful on it's own. The Vernor engines in the tank made it better though.
  10. It's weird to see how it's operated, now it would all be done with gui's and probably commandlines too, but only typing in numbers and then having to remember what those numbers mean? It really puts in perspecitve that your smartphone is thousands of times better of a computer than that piece of ancient technology.
  11. Apparently I hadn't got enough fuel so I did what every Kerbal engineer does: I ADDED MOAR BOOSTERS!!!!!!! And I switched to launching completely on SRB's and switching after they've seperated. I made it to orbit though, albeit barely. The result: That was enough struggle for me. THANKS FOR THE ADVICE !
  12. Hi, I'm trying to build a stock space shuttle(It doesn't need to be very true to the real one) but I'm having some trouble stabelizing the craft after my boosters separate. I'm at a point where I can get it to be stable after the seperation, but I need to throttle down and then I don't have enough thrust to keep going. So please can someone help me position some engines? Imgur Album with some screens Dropbox link to .craft It would be so awesome if someone could give me a hand!
  13. If you haven't already heard about it, it's brilliant. 50000 people playing Pokémon Red via button inputs in the twitch chat. What this boils down to is 50000 people pressing buttons into an emulator running for almost 4 days now. You can find it here and you can play along too just type a,b,left,right,up,down,select or start in the chat the button will be "pressed" by an IRC bot scanning the chat. Actually this kind of proves the "Monkeys on typewriters" theorem where a thousand monkeys on typewriters, given enough time will eventually write the work of Shakespeare. At this moment the players are stuck at Celadon city trying to get back inside the fourth gym. Spread the word!
  14. The first thing I wanted to make the heat shield out of was black wool but I had more coal and it looks better actually. The landscaping is mostly generated or done by my friends.
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