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Prost

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Everything posted by Prost

  1. BTW, how do I change the description to say "Answered"?
  2. Thank you all for the tips, This happens the instant I turn off engines. I checked and its not because I am running out of electricity, I have a full juice at this point. I also found out that I am moving, just really slowly. I think the problem is that the ship at this point in my flight is still in 3 stages, which makes it quite big. The fact that when i get rid of a stage the maneuvering gets better supports this. To fix the problem, I added RCS which I didnt have prior(didnt know about this prior to your replies in this thread, so thank you). Im not sure why this suddenly happened after the patch, but its not a problem now that I have discovered how RCS works Thanks again everyone!
  3. This seems to have started since patch 0.23, but I cant be sure because I am quite new to the game. I have been playing campaign mode, and just recently traveled to the muns orbit. I made a couple tweaks to my mun orbiting vessel today (just after patch), and now, the minute I reach stop throttling, I lose all pitch and yaw controls with my ship. Yesterday when i was playing, I would ascend until my apoapsis reached ~100K meters, cut my engines, then position and burn prograde when i reached the apoapsis. now I get my apoapsis to ~100k, and I am unable to maneuver once my engines are cut. the changes I made to the ship was to use FL-T800 engines instead of FL-T400 so nothing that should affect this my ship is setup as follows. Command Pod MK1 (attached is parachute) Science Jr 9001 (attached is 2 batteries, a comms antenna, and mystery goo) FL-T400 fuel tank LV-909 engine Decoupler FL-T800 fuel tank LV-T45 engine Decoupler FL-T800 fuel tank FL-T800 fuel tank LV-T45 engine for the beginning ascent, I have 2 solid rocket engines to get me to a decent altitude Hopefully someone can help a newbie out Thanks EDIT: Changed prefix to Answered
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