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brolgarh

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Everything posted by brolgarh

  1. a) not breaking the mouse while chain activating/resetting experiments while flying above kerbin/mün to see what biome i'm in. understanding why something like a thermometer does not give 100% science, when transmitting.
  2. Game updates, modder is no longer interested/has not time anymore -> bad day for your mod that solves everything, isn't it?
  3. Found a small workaround if anyone has the same problem; processexplorer (from sysinternals/ms) can suspend a program. Some addon to do this would be nice though.
  4. Not for me unfortunately. I have the problem that my explorer replacement (speedcommander) gets its focus stolen by KSP after opening irfan view in fullscreen and closing it again - pretty specific problem but nothing I can change about it (as far as I know). That's why I need something that lets me switch the setting for KSP while being ingame.
  5. Hi, I'm looking for an addon - or another way - to switch "SIMULATE_IN_BACKGROUND" without restarting the game. I normally want to TAB out of the game and have it in the background so that I do not have to start it when I want to play, but sometimes I would like to continue running the game when tabbing out, because I don't want to sit there waiting for a long burn. Is there an addon that lets me switch that?
  6. \KSP\Screenshots F2 removes the Interface, so you can make nicer screenshots.
  7. Ok this was the case it seems. The rocket tilted to one side even before dropping the S4 tank, so I didn't see the problem as with the tank itself. But it then has to be the weight of the used fuel in that tank - I did not expect this to be such a huge factor. Now with symmetrical booster drain it works fine (well except that the rocket does not reach orbit with my payload, but that is another story ) Thank you for your help.
  8. The fuel lines are arranged like this: S4->S3->S2->S1->S0 (center) (each one tank, so not symmetrical like in the third picture you posted). I expect a very small drag from those lines of course, but my rocket has a drag I cannot compensate at all. Would be nice if anyone could re-create that with my files.
  9. I started a new career mode with .23 and the new rocket I created seems to have a strange bug with fuel ducts. When I have fuel ducts my rocket begins to lean to one side around ~8km above Kerbin SAS tried to prevent it with yaw regulation but it cannot do anything against it because the force seems too strong. When I try to steer manually the rocket flips completely. When I remove the four fuel ducts the rocket launches perfectly into space and can be controlled like you would expect. Is this a bug? Because I cannot imagine a small fuel duct creates such a massive drag. Here are both my ships - one with fuel ducts and one without them: http://ge.tt/api/1/files/1OVpleA1/0/blob?download Can anyone re-create this behavior? (In like 1km height throttle down the liquid engines so that they will run out with the solids (not optimal at the moment I know)). Thank you
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