Flying Wolf
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Posts posted by Flying Wolf
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Updating on Steam! Finally!!!!
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If there isn't anything very unusual with these files, it should suffice to put them anywhere in your Gamedata folder. To keep them all together, you might want to put them in a "rescaled parts" folder or something to that effect.
Ok, thank you very much!
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Here is a bunch of config files to add rescaled wings and landing gear to fit the Mk3 parts. I admittedly spent little time testing it, but everything looks alright. It includes most of the stock wings and control surfaces and as two larger landing gears.
Edit: I realized that I made a huge mistake with the balancing. I'll fix it in a couple minutes.
Edit: Done
Where should I put them?
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Sorry, double post, not used to moderator approval before publishing.
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Nobody knows?
Are you using the 64bit version of the game? Because (from KSP 0.90 FAQ):
I'm using the 64-bit build just fine, but why does my KSC start at the top tier?
It's a unity bug with windows 64 that we unfortunately haven't had luck with fixing at this time.
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Hello guys! First post, here, so, please, be forgiving and bear with me!
I post in this thread because I'm having a problem very similar to Vaquinha's. I built a station in LKO and, just at the very end of the assembly, the last part, an arm with three hubs, doesn't connect completely to the rest of the structure. Here's some pictures to help you understand:
I moved the arm in using the central docking ports as reference ("control from here" with the port on the hub and "set as target" with the port on the science lab), but the result was that the right hub didn't dock to the hitchhiker pod. It looks like the docking ports aren't perfectly aligned, probably because while in orbit I moved the station to position it so that the solar panels could have the best exposure; problem is, it wobbled a lot and that probably caused a misalignment, as it wobbled while I performed the docking manouevre, despite keeping the speed really low. I tried to undock and redock the parts in various ways, but nothing seems to work. So, given that I don't want to have to redo the whole thing from the beginning, or spending an eternity reassembling it in space, I'm asking you: is there a way to edit the vessel in the persistent.cfg file to realign the docking ports? Or any other solution, of course, that can help me finish the station assembly.
1.0.1 bug? Kerbodyne fuel tanks not working properly.
in KSP1 Technical Support (PC, unmodded installs)
Posted · Edited by Flying Wolf
Mods, please delete this thread, it's not a bug, I messed up the 1.0 upgrade, when deleting the mods from the Gamedata folder, I fixed everything now! Sorry for the rushed posting!