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  1. @Technical Ben Rendezvous, not docking. @lukaszett Still not believing in you. Sorry about that. Remember it is Rendezvous to meet other ship/station. Not the docking part. @thunderstarTotally agree with you. @Kasuha Talk? where is the proof? @lukaszett Yes. That indicate that you really had try it. @maltesh You got some point.[over time periods of days or even weeks]
  2. I don't understand... is the noun "sex" a problem? It's not about coitus. We're not discussing gender issues. I'm merely trying to see the overall demographics of KSP forum, that's why I've said "no gender talk". Also I have zero experience with sexist remarks on this forum. In fact, this seems like a nice place. Important or not, I'm interested. Most new threads are repetitive or boring. Why should this one be a problem?
  3. Are you a male or a female or other (Pandora's box of various congenital anomalies)? Let's keep it simple - no gender talk. Just plain sex designation on your birth certificate. I'm a male and I have a feeling that there aren't any girls on this forum. Most gamers are male, but I expected to see a more balanced situation for KSP. Why is that? Opinions? Poll is anonymous.
  4. Seret, You are clearly sympathetic to the nuclear power industry, and feel that Fukushima was an unavoidable accident, not the fault of TEPCO. On this you are in disagreement with the "Fukushima Nuclear Accident Independent Investigation Commission (NAIIC)." In their report to the Japanese Diet, the NAIC concluded that the disaster was "manmade," that the direct causes of the accident were all foreseeable and avoidable prior to the accident but had not been addressed because of a bureaucratic culture within Japan fraught with greed, cronyism, deceit and resistance to regulatory pressure; in sum, malfeasance of the worst order, though granted facilitated by a culture that gave tacit approval to such malfeasance. I quote from the Chairman's Message at the beginning of the report: While you are correct to point out that many industries pose risks to human and natural welfare, nothing except nuclear power can cause large tracts of land to become inhospitable for human life effectively forever. Beyond pointing that out to you I don't see you and I agreeing so we are probably best to just agree to disagree. "Perfect" is of course impossible. But as OdinYggd pointed out on the first page of this thread, other plants in the area, and even ones that were nearer to the epicenter of the earthquake fared much better. Based on that he concluded that good design, good engineering and devoted stewarding of the industry can correct most shortcomings that exist and bring all plants up to a very high and acceptable standard. Had the most prominent examples of nuclear disasters thus far in history (Chernobyl, the Kyshtym disaster, Fukushima not _all_ been the result of gross negligence (as indeed it seems the vast majority of all accidents involving nuclear weapons and radioactive substances have been over the years) then there wouldn't be anything to talk about. We could conclude that there was little or no room for the industry to improve (speaking globally and in general). Instead, it is quite clear that the vast majority of accidents that have occurred where radiation was involved, whether large or small, catastrophic or minor, devastating or inconsequential, tend to relate back to either human malfeasance or human error. Cost savings and/or poor design and management decisions arise as the most prominent form of malfeasance in both Chernobyl, Kyshtym and Fukushima.
  5. Well, another 24 hours are over and: antbin wins clearly with 13 votes! Tied on second place are Mulbin and brobel with eight votes! It was fun once again to see and talk about all your designs. Thank you guys for participation. You can download the top3 in a single .zip >>HERE<<
  6. CHAPTER 3 1961: FIRST IN SPACE – PART TWO *** 14th APRIL, 1961 MAX: Is this on? Okay, it's recording. Ahem. Gentlemen, we've assembled here to… JAMES: Cut to the chase, Max – Soviets have won and we still have nothing. MAX: Err, I don't think that this is a fair judgment, James. JAMES: Fair judgment, huh? Listen, they have bigger, more complex and more powerful rocket. That's one. They launched it the day before yesterday with a pilot above the Kerman line, thus sending him to space. Two. Not only he went to space, but he also made one full orbit. That's three. And we? We've just killed a bunch of monkeys and blow up some laughable small boosters. Are you happy with my judgment now, Max? Is it fair enough? MAX: :sigh: WERNHER: Is there anything you vould've done differently, Mr. Kebb? JAMES: Sure! The Reds are winning – we need more money and manpower to change this. Not to mention the mess this agency is right now. We need someone with experience, someone focused and sharp enough to deal with the politicians. With all due respect, doctor, you're a great scientist but a terrible administrator. WERNHER: Vell, I… JAMES: Not to mention your past and membership in certain organization. WERNHER: Was? I already told you what happened during the war. JAMES: It doesn't matter, doctor. You are a potential PR catastrophe. Someday someone will use it against KASA. MAX: Okay, that's enough James. Without doctor von Braun we wouldn't have had… JAMES: …problems. MAX: …rockets. James, please – we're here to discuss the development of program Mercury, not doctor Wernher's past. Donny? MAX: Ahem. This is the mission's plan. As you know, we should be able to prepare launch in the next… 5th MAY, 1961 MISSION CONTROL: Okay Alan, we're beginning the gravity turn. ALAN: Copy that. MAX: Come on James, cheer up. We're sending Kermarican to space! JAMES: Hooray. ALAN: Okay, uhm, everything's okay up here. Roll's good. MAX: I mean it. Alan is going to spa- JAMES: The Reds were first to do it. MAX: So what? It doesn't change the fact that he's climbing up through the atmosphere as we speak. MISSION CONTROL: Tower separation on my mark. Mark ALAN: Tower separated. JAMES: But we're in a space race, Max, we're not doing this for science or something like this. We're doing this to prove the superiority of our way of life, to prove that the capitalism is the best way to organize society. And we're losing. MISSION CONTROL: And cutoff. Spacecraft separation confirmed. ALAN: Okay, uhm, all systems operational. Everything is A-okay, KSC. MAX: All right James, the Reds have a small advantage currently, but it doesn't mea- JAMES: Small advantage? For the love of Kod Max, this is a space race! Race to space! They had Sputnik, this dog, than Muna-2 and know kerbonaut. This sounds like a small advantage to you? DONNY: Alan, check your orbital speed please, we've some problems with the readings. ALAN: Copy that. I've got 894 m/s. MAX: Yes, it does! And you know why? Because our economy is much more capable. In the long run, the Reds don't stand a chance. JAMES: If there will be any long run. KASA may as well get cancelled in this year. MISSION CONTROL: Freedom 8, you're going to pass the Kerman line in 10 seconds. MAX: Have you heard that? First Kermarican in space! This is history, James, you can't negate that. JAMES: This is a disgrace. MAX: What?! MISSION CONTROL: Alan, tell us what you can see. ALAN: The curvature of the Kerbin is clearly visible. There is a lot of clouds, but the view is astonishing. Wow! This – this is amazing. JAMES: You've heard me. MAX: How on Kerbin can you say this? Freedom 8 has just- JAMES: He pissed in his pants, for Kod's sake. Our first kerbonaut. Good Lord, if there will be any leak to the press we're done. MAX: It wasn't his fault! He waited for hours in the capsule before the liftoff. MISSION CONTROL: Okay Freedom 8, prepare for the retro booster ignition. ALAN: Copy that. Retro booster armed. MISSION CONTROL: Retrofire in three, two, one, ignition. JAMES: Than it's von Braun's fault. The design of the Mercu- MAX: Why you are such a snarker, James? What happened? JAMES: You see Max, there is so much potential in KASA that I can't help myself when I see it completely wasted. MISSION CONTROL: Retrofire completed. You can jettison the booster, Freedom. ALAN: Roger. Retro jettisoned. MAX: Wasted? JAMES: Yes, wasted. By this moron von Braun, mostly. MAX: Okay James, you can dislike doctor Werhner, but calling him a moron… JAMES: But he's a total moron in administrative matters! MISSION CONTROL: Altitude 50 kilometers. Prepare for reentry. ALAN: Copy that. MAX: But he's a brilliant scientist! JAMES: Maybe but he for sure don't know how to handle politicians. Do you know that recently he was once again talking publicly about his “Das Dunaprojekt� MAX: Wait, you mean this study for a manned Duna mission from 1952? JAMES: Study? He wants to assemble ten spacecraft in orbit, each with a mass of more than 3500 tonnes! MISSION CONTROL: We've lost contact with Freedom 8. MAX: At least he has a vision. JAMES: Yeah, sure, 'cause we have enough money and political support for such a mission. Hell, we're only capable of sending one tiny capsule barely above the atmosphere with some clown in it. MAX: This saddens me, James. I thought you will be the last person to be disrespectful to them. They are risking everything, every time. They are heroes and you won't talk about them like this – you're working and KASA, for Kod's sake! JAMES: Okay, I'm taking this back. But von Braun will get the whole program cancelled. We need more resourceful leadership, someone capable of handling politicians, military and other factions in the capital. Someone who knows what to say to get president to listen. MAX: Oh, I get it now. This whole rant was about this and this only, isn't it James? You already can see yourself as the Administrator, don't you? MISSION CONTROL: Parachutes deployment successful. DONNY: Yes! JAMES: As a matter of fact yes, I do. And I'm sure that I would be a better Administrator than von Braun – hell, anyone would be better. MAX: And what are you going to do about it? JAMES: You'll see soon enough. MISSION CONTROL: Freedom 8 has landed! MAX: You see, James? History is happening. Tomorrow all newspapers in the world will have it on their front page. JAMES: Mhm. We may even get congratulations from the Reds ambassador. How lucky we are. MAX: :sigh: DONNY: Mr. Kebb, you are needed in the conference room 4b. JAMES: Tell them I'm going, Donny. You know what Max, you are right – we need a visioner. And I'm talking about the real vision – bigger spacecraft, more powerful rockets, more science, more firsts during the space race. Not the lunacy von Braun is proposing. MAX: Well, if you think you could do this, than I wish you luck. But the only person who could change the Administrator is the President himself. What are you going to do, just walk in the Green House for a little chit-chat and hope you can change his mind? JAMES: You'll see. I got to go, we'll talk later. Take care. MAX: You too, James. You too.
  7. Can we talk about the "female" model of the Kerbal and not about their gender and sexual orientations pretty please? Even though, it's (maybe) photoshopped, I would like to see female Kerbals in the game with their own model. It could really add variation on the Kerbals rather than their seemingly endless variation of names Facial features would be nice too.
  8. I started and ended a project today, it was called "A year around the sun and back". The idea was to send a little manned probe in orbit around the sun, for so without fuel, getting it back into kerbin orbit. I had to do alot of math for this project, but unfortanly when the ship got into kerbin orbit, it had too high speed and got into sun orbit again. Here's some pictures : Leaving kerbin orbit Still leaving kerbin orbit Almost half way there! There we go, the probe is now orbiting the sun unfortanly i forgot to take any more pictures. EDIT : here is a zoomed in picture of how "happy" obsen kerman was after realising he would never get back to kerbin! Well the probe have wifi, and obsen have his computer, and since the probe is orbiting around the sun, will the probe always have power so obsen can plug in his computer, and talk about failed KSP projects on the kerbalspaceprogram forum. Sorry for my bad grammar, i'm not english.
  9. I can probably talk you through it instead (but best back up your save file first). If you go to GameData/LLL/Parts/FuelTank/LLL2x1/ and then delete the following files: partKeth.cfg KETHFUEL.tga Then GameData/LLL/Parts/FuelTank/LLL1x1/ Kethane.cfg model000KETH.tga Then, GameData/LLL/Parts/Command/LLL2x1ASAS/ and delete: kethane.cfg kethane.tga Then that should get rid of the kethane related parts without messing with anything else.
  10. CHAPTER 29 EVA OPERATIONS: DAMAGE ASSESSMENT *** NED: Just like I suspected. JEB: Could you elaborate this professional assessment please? NED: Some of the unfolding mechanisms seem to be damaged. This may have caused problems during aerobraking since heatshield couldn't be set against the atmosphere with sufficient accuracy. JEB: Hmm. BERTY, do you have something to say? BERTY v.2.0.8b: I'm sorry, commander. The readings I was getting didn't indicate that there could be any problems. NED: It shouldn't be a surprise – I can see that some sensors are completely fried. JEB: Crap. Can we fix this? NED: Probably. We're gonna need that shield, that's for sure. Luckily we have enough spare parts to build several heatshields, am I right BERT? BERTY v.2.0.8b: This statement is incorrect, Ned. NED: :sigh: JEB: All right Ned, take a look at the hull near the fusion cores, it was hurt the most during the aerobraking. NED: Hey, I know that, there's no need to tell me that, boss. JEB: Right, right. Just check it out, okay? NED: Damn! JEB: Ned? NED: It's bad. The thermal protection insulation is badly damaged. It looks that in few places there are just few centimeters of it left. One more aerobraking like this and it will take only several second for the plasma to burn through it, Jeb. And than… JEB: Holy crap… NED: Superheated ionized gas makes it to the fuel tank and boom, we have a beautiful flower of radioactive debris descending with a hypervelocity speed on the planet. JEB: Is he right, BERTY? BERTY v.2.0.8b: Affirmative. The probability of such scenario during aerobraking without the protection of the heatshield equals to 95,784%. JEB: Can it be fixed, Ned? Tell me we can do it. NED: Well, we still have these tiles made of sweet carbon fibre-reinforced carbon just for such an occasion. I think we can patch it up, the graphite in this composite should… JEB: All right, spare me the details. So we can't risk aerobraking unless we repair the heatshield. NED: Yup. Which is one more argument against going to the Jool, Jeb. JEB: Mhm. Okay, check the engines now. NED: Roger. NED: Huh. JEB: What is it now? NED: Well, nothing actually. They look surprisingly good. I mean, you know, for the engines the size of a bus blowing out the zeta pinch plasma hotter than the surface of the Sun. JEB: So everything is okay? No external damage, no micrometeorites? NED: Nope. Everything is okay. The cooling unit… JEB: Ned? NED: … JEB: Ned? Do you copy? NED: … JEB: Talk to me, pal. Is everything all right? Ned! NED: Yes. The cooling unit is undamaged too. I'm returning to the “Proteus' now. *** NED: Jeb, we have to talk. JEB: Yes, I understand that – wait a second, Ned – I get this Sid. You can investigate this asteroid but let me know before you attempt landing or anything, okay? Good luck. Okay Ned, what is it? NED: Our mission. Are we going to abort and return to home or continue this madness? JEB: Hey, it's up the the crew. We're all in this crap and we will vote on this issue, don't you remember? NED: Damn right I remember. But here's a thing, Jeb – most of us want to abort. I talked with everyone. JEB: Really? NED: Yup. Cambo, Harsen and Neilgas are for abort, just like me. Sid and Johndon think that we should continue – that's four versus two. Than we have Danrey and you, undecided. And we have 6 crew members on Duna – I strongly believe that they will vote for abort once we tell them what's the situation with Rozer. By the way, have you contacted with them BERTY? BERTY v.2.0.8b: Negative. Duna Base doesn't respond. As I stated before, they may be following captain Rozer's orders to cease all communication until few days before the transfer burn when they have to return to the “Proteusâ€Â. NED: Right. Anyways, I think that our option will have majority. JEB: You don't know this. What if folks from Duna decide that they want to continue? And you forgot about Rozer. NED: Are you kidding? You want him to vote? No way – this bastard should be happy that we didn't threw him out of the airlock. JEB: He's done what he's done, but he's still one of the crew. He will vote. NED: I don't get it, Jeb. If he were in your position, he wouldn't treat you in such chivalrous way. JEB: Than he's lucky that I'm not like him. NED: Yeah. Whatever Jeb, my point is that we shouldn't continue the mission. JEB: The crew will decide about it. NED: Oh, screw the crew. JEB: What?! NED: I mean, screw the voting Jeb. You are the commander and we're on spacecraft in deep space. It's not a democracy, it never was. JEB: But you've just said that the majority is for abort! NED: Yes, but if they vote for continuing the mission… I think you should take responsibility and protect them from their own stupidity. I'm just saying. JEB: You can't be serious. NED: Well, I am. Really Jeb, how many more have to die for you all to understand that this mission is a complete failure? JEB: :sigh: NED: But it is, Jeb! Yeah, we've done some science, went where nobody has been before and so on but for what cost? Do you want this to end like “Kadmosâ€Â, a radioactive shipwreck torn into million pieces and half the crew dead? Frak, Jeb, what happened to Orson? Rozer frakin killed him just so he and KSC can be sure who can be selected to whatever they are doing on Duna. JEB: … NED: And what about Bob? Yeah, he was a bloody idiot and soulless bureaucrat, but even he didn't deserve this. JEB: You don't know him. NED: Oh come on Jeb! I know you were friends once, but it was decades ago. He made foolish decisions and paid with his live for it. And frak him, I say – but we have to think about the rest of us. We can't - JEB: Shut up, Ned, I said you don't know him. NED: Yeah, sure, now you're going to defend him, right? You're such a moron sometimes, you know that? He's a victim of his own ambition. Besides, he was never an angel. And he never cared much about you either. Hell, everybody knows that when you were on that munar station he and your wife… JEB: I SAID SHUT UP! GET THE FRAK OUT OF HERE! NED: Crap. Jeb, I didn't want to - JEB: Frak you, Ned. Go. NED: Jeb, I'm really sor - JEB: Leave. Now. NED: Oh, frak you and your survivor's guilt, Jeb! Put yourself together, for Kod's sake – there are living people here who need you and you're still thinking about the past! Kod! Am I the only sane man left on this frakin ship!? JEB: GET OUT! *** NED: Jeb? JEB: … NED: I, uh, I want to apologize. I shouldn't have said that. I'm sorry. JEB: :sigh: NED: I am, really. It's just – frak, I just have this feeling that all of this will end like “Kadmos†unless we do something about it, you know? I'm old, Jeb. I don't have kids, my parents are gone and my sister, well, we didn't talk in years. Hell, all I have now is you and Sid. And we're stuck here. Frak, man. I would like to see the night sky on Kerbin before I die, you know? Breath deeply while looking at the sunset by the ocean. Eat some seafood, you know, some calamari with fries and salad. And drink something else than a frakin processed urine. JEB: :smiles: NED: I'm sorry, Jeb. I'm just really worried about all of this. You feel me? JEB: I do, Ned. Apologies accepted – and I'm sorry too, my reaction was completely over the top. :sigh: It ain't easy, is it pal? NED: Like sunbathing on Eeloo. JEB: Huh, something like this. NED: So we're good? JEB: We're good. NED: I'm happy to hear that, Jeb. JEB: Don't worry, Ned, we'll deal with all this, one thing at a time. NED: Yes. I talked with BERTY and it seems that we only need more or less two months to repair the ship and check every system and subsystem to make sure there won't be any malfunctions during interplanetary transfer. JEB: Two months? BERTY, when do the transfer windows open? BERTY v.2.0.8b: Hohmann transfer to Kerbin will be possible in 137 days 5 hours and 37 minutes. Hohmann transfer to Jool will be possible in 129 days 17 hours and 58 minutes. NED: You see? Plenty of time. We have all the materials and some really brilliant engineers here. We'll be good. JEB: Yeah. I just hope there won't be more surpri - SID: â€ÂProteusâ€Â, this is LAMGML Alfa. JEB: I'm listening, Sid. Have you investigate this asteroid? SID: Jeb, this… this is hard to explain. NED: No. Not again. JEB: What is hard to explain? SID: Well, uhm. NED: Please, not again! JEB: Sid? What is it? SID: I – I think you should see this for yourself. *** MISSION STATUS ***
  11. Not quiet, LK, and Soyuz, yeah, thats true...but about the R7... http://www.astronautix.com/graphics/n/n319622.jpg http://www.astronautix.com/graphics/n/n2.gif (Dunno what MrTheBull thinks about this..will talk about it with him on Skype when he's online.
  12. synch's between machines has been researched and dealt with ever since the first MP saw light. Why would suddenly synch on KSP be any different from other games, hmm? Now, I could try to explain my point with variouse scenarios. But someone, somewhere, will just point out that "that's not ksp, that's (insert fictional game)" games with airplanes etc. Does not have a problem with synch. Spaceship game has no problem. Racing games, fps/rts games, mech/tank games has no problem with synch. Why is KSP the special kid that can't do what other does? and besides, what do people mean when they talk about MP on KSP? I would just play together with friends on a world shared by noone else. LAN, coop, call it what you want. Or did people want MP on KSP to be like Eve Online?
  13. If you want something absurdly complicated and strut-heavy that will get absurd payloads into orbit, talk to Whackjob. He's the master of that sort of thing. As for me, well... I prefer more elegant, compact solutions. This one is a bit finnicky and has about a 5% margin of error on its fuel, but it will get you to the surface of the Mun if you fly her right. It won't get you BACK from the surface, but that would defeat the purpose of a base anyway, right?
  14. Guys, you do know that OP never meant to say he wants it to be changed in the game? So can we stop getting angry about how having an engine as powerful (or powerless) as real ion engines would make the game terrible and discuss what OP meant to talk about? Thanks.
  15. Back when they were discussing resources and it looked like they were only an update away... they said they were going to just get resources in and only have the re-fueling use for them initially. They would then add the other construction uses if they decided to add those at all... Then began the talk of a possible expansion. ... Basic resources will probably be added. They'll be added after they have a lot of career mode done. How extensive the uses for those resources will be is still in limbo. The last comment we had on the subject was that off world construction might not happen.
  16. Why the hell does no one care or even talk about the Fukushima disaster on the internet? It's a pretty serious problem. 300 tons of radioactive water leaking into the pacific every day,for maybe 2 years.Sounds like it's worth discussing.
  17. CHAPTER 2 1961: FIRST IN SPACE – PART ONE *** 3rd APRIL, 1961 WERNHER: …this brave men to the sky and beyond vith the Redstone rocket. This marks the beginning of the Project Mercury. And know time for questions. Yes please? JOURNALIST 1: Mr. von Braun, is it true that the Soviets are currently planning to send one of their own to space? JAMES: :whispers: Touchy subject. MAX: :whispers: Be quite, James. WERNHER: Vell, ve are doing whatever we can to make sure that the first person to see Kerbin from up there is going to be from the land of the free. And ve already know that this is a home of the brave – they are sitting right here. JOURNALIST 2: But are you sure, Mr. von Braun, that we can won this time? First there was Sputnik. Than Muna-2 became the first kerb-made object to impact the Mun. Than the Reds have sent one probe to take photographs of the dark side of the Mun. It seems we're loosing the Space Race. Do you have any comment on this, Mr. von Braun? WERNHER: Ve vill succeed. Gentlemen, vith American ingenuity and industry there is simply no other option. I'm completely sure that the person who vill be the first to travel through space is sitting in this room right now. Yes? JOURNALIST 3: Is it true that the Red's rocket is more capable than Redstone? JAMES: :whispers: Ouch. MAX: :whispers: James, stop it. WERNHER: Mercury Redstone is powerful enough to put a man in space, gentlemen. JOURNALIST 3: How many successful launches of this rocket have you achieved? WERNHER: More than I can count. There vere some problems but ve've corrected all of them and now Redstone is completely safe and ready. I vould like to emphasize this – ve are ready to go to space. I can assure you, gentlemen, that vithin month ve vill reach this goal. James? JAMES: Ahem. Okay folks, that's enough. Now if you have some questions to the Original Eight, please don't hesitate. Hmm. The gentlemen with the yellow tie – yes, you. JOURNALIST 4: I have a question to… 12th APRIL, 1961 MISSION CONTROL: Dyesyat, dyevyat, vosyem, syem, shest, ignition sequence start... MISSION CONTROL: …pyat, chyetirye, tree, engines are on, dva, adeen, zero – we have liftoff! YURI: Poyehaly! ANTON: All systems operational! KOSTYA: I'm getting telemetry, everything seems to be all right! NIKOLAI: We really are doing this, comrade chief engineer! SERGEI: Wait until booster separation with congratulations, Kolya. KOSTYA: Separation in 10 seconds. SERGEI: Here we go. ANTON: Countdown. Pyat, chyetirye, tree, dva, adeen – separation! ANTON: Separation confirmed! SERGEI: Yes! Everything alright up there Yuri? YURI: The separation was a little rough, comrade chief engineer, but besides that it's perfect! KOSTYA: Forty seconds. SERGEI: Anton? ANTON: Pitch and roll is good, we're looking good. KOSTYA: Thirty seconds. NIKOLAI: Will he achieve planned orbit, comrade chief engineer? SERGEI: Everything is going very smoothly, Kolya. We will do this KOSTYA: Five seconds. Tree, dva, adeen – engines stop! KOSTYA: He's in orbit! He's in orbit! SERGEI: Prepare for fairing separation, Yuri. YURI: Understood. SERGEI: Now. ANTON: Fairing decoupled. SERGEI: Proceed, Yuri. YURI: хþрþшþ. Separating from the main booster. YURI: Vostok 1 separated from the booster. SERGEI: We know that Yuri. How are feeling? YURI: Fantastic! I feel very safe here. The feeling of weightlessness is amazing, I don't have any nausea or anything. NIKOLAI: Tell us what you can see, Yuri. YURI: Uhm. Kerbin is covered in clouds. In rain clouds. It's beautiful. I wish you could see this, comrade chief engineer. SERGEI: :smiles: It's enough for me knowing that you are there, Yuri. Try to turn the ship around. YURI: Da, comrade chief engineer. YURI: I can see the booster floating in space behind me. It seems to be undamaged. I wish I could use it to fly even higher, comrades! SERGEI: Haha, I know Yuri. All right, let's start checking all the systems – we don't have much time before we lost contact and you still have to come back down to us. Anton? *** SERGEI: Let's do it. Prepare for the deorbit burn. Comrades? ANTON: We're ready. KOSTYA: I'm good. NIKOLAI: We can proceed, comrade chief engineer. SERGEI: Very good. You've heard them Yuri. YURI: хþрþшþ. Executing deorbit burn. YURI: Engine cut-off confirmed. Uh, Vostok 1 has started to spin a little but I'm good. SERGEI: You've done well, Yuri. Anton, what about the…? ANTON: Wait a moment… he will land within the planned zone, comrade chief engineer. NIKOLAI: Yes! YURI: Hey, I can see the Mun from here! It's so close. It's like I could reach to him and touch its surface. SERGEI: Concentrate, comrade, in few minutes you will be out of reach. Let's check everything once again. YURI: Affirmative. *** KOSTYA: 60 seconds. SERGEI: Listen to me Yuri, we're going to separate the service module now. Are you ready? YURI: As always. SERGEI: Do it, Anton. YURI: Wow, it was rough. SERGEI: Is separation successful? Anton? ANTON: … SERGEI: Anton, talk to me. ANTON: No separation. SERGEI: What? KOSTYA: 20 seconds. NIKOLAI: Maybe something has jammed? SERGEI: We need this module separated before he enters the lower parts of the atmosphere! Anton, check again! ANTON: No separation. SERGEI: Yuri, can you confirm that the separation was successful? KOSTYA: 10 seconds. YURI: Comra##? I can't hear you very ###. Please ### SERGEI: Yuri? Yuri?! ANTON: He has entered the atmosphere, comrade chief engineer. Now we can only wait. KOSTYA: We've lost the telemetry. SERGEI: … NIKOLAI: What now? Comrade chief engineer? SERGEI: We wait. If the service module finally detached, everything will be alright. KOSTYA: He still have to leave the capsule safely. SERGEI: Yes. KOSTYA: And then use the parachute to land. SERGEI: Yes. KOSTYA: … ANTON: … NIKOLAI: What if he won't? SERGEI: He will. He's a good communist and a skilled pilot. Have a little faith in him and our spacecraft. NIKOLAI: So when we will know? ANTON: Rescue teams are on there way as we speak. SERGEI: Yes. Be more optimistic, comrades. I bet our brave Yuri has already landed. We will drink some vodka together tonight and laugh at this, remember my words.
  18. The thing to understand with RemoteTech is that it's all about control. In a RT world, everything has to be controlled by a kerbal, whether it's one sitting in a command pod or at ground control at KSC. The blue line only shows up when you're remote controlling a probe. It shouldn't show up at all for manned craft (though I think it might sometimes due to bugs, but it doesn't mean anything in that case). The blue line shows the path from the kerbal who is controlling the probe to the probe itself. If you're in low Kerbin orbit and have clear line of sight, it'll probably be a straight line to KSC on the ground. If the signal has to be relayed through a satellite or two first, it will show the hops through the communications network that it's currently using. The control point isn't necessarily KSC -- if there's a RemoteCommend equipped ship closer, it will use that instead*. The reason for that is that the length of the path influences how much signal delay there is due to the speed of light. Well, the thing about RemoteTech is that it doesn't really add a bunch of cool stuff. It actually makes the game harder (and a bit more realistic) by having it installed. Stock probe cores are significantly better without RemoteTech installed than with it. It does make the game more interesting, though, in my opinion, and gives you a real reason to send up manned missions rather than using probes for everything. The biggest thing that you can do with RemoteTech that you can't do with stock is controlling other craft without having to switch to them. A small example: I have some lifter designs that, depending on the payload and how good my ascent is, may sometimes end up in a stable orbit with a little bit of fuel left. Rather than just leaving them drifting as debris, I put an RTG, probe core, and antenna on them (or sometimes just the tiny little short-range antenna with remote control built in). After decoupling from the lifter, I stay in control of my main vessel, click the remote control button, select the lifter from the list, and then hit 'Retrograde' on the flight computer window. The lifter slowly turns away. Then I tell it to perform a 15 second burn at max throttle, hit 'Send', and the booster stage fires up and zips away from me, deorbiting itself. It depends how far out your probes are going. It's a good idea to, both as practice for using RT, and to avoid the headache of not being able to control your probes for half of the time when KSC is on the wrong side of the planet. Yes, especially for long range links. Once your probe reaches orbit of the planet it's going to, you can set your Kerbin satellite to just target the planet instead of the probe, so that if you have more than one there, they can all talk to home. Once you get far enough out, signal delay becomes a real thing. Performing something like a landing is extremely... challenging. If you're planning on landing things, it may be worthwhile to send a manned mission* with a RemoteCommand module (the 2.5m round probe body also has this and looks a lot spiffier than the regular RemoteCommand part) to orbit your target planet for the duration of the mission. The kerbals can chill out in orbit in relative safety while the probes descend (and maybe crash ). * The default settings for RemoteCommand require 3 kerbals in a command pod to operate it. According to the README, the reasoning is that they're busy enough piloting their own ship and keeping it straight, so you need at least 3 to juggle that and also control other things remotely. I changed my settings to only require 1 because really, how hard is it to push a few buttons to deorbit a booster stage? Also, my space station with a command module and various satellite dishes uses a 2-man lander can as its bridge, but since they're not doing anything but remote piloting from there, I feel justified. Hope this helps.
  19. Banned because I already banned you, jeese yes, Aussies are awesome (sort of [insert reason here that I don't want to talk about]) but barely anyone is on the forums when I'm on
  20. I dont think that a "mobile VAB" would need much less resources then the full game, at least when it comes to RAM, especially when mods are included. But I am John Snow regarding the real capabilities of todays smartphones - which are the only thing we would need to talk about, I dont see the need for a smaller app for building only when using an notebook.
  21. CHAPTER 28 IKE LANDING *** DANREY: Transfer burn completed. We're on course, professor – we'll be in Ike's SOI within hours. SID: Danrey, how many times I told you to stop this? Just use my name, okay? It's almost two years since we left Kerbin. DANREY: I'm sorry, prof… Sid. SID: That's better. Speaking of “Proteusâ€Â, I am so relieved to finally leave it. I think before all this is over I'll start hating this spacecraft with passion. DANREY: She's the prettiest ship there is, Sid. SID: Maybe but since Bob's death everything is just slowly falling apart. Problems with AMU, this EVA accident, aerobraking and now this whole situation with Rozer. DANREY: I don't know what about captain Rozer but at least we can repair the damage caused by the aerobraking. Chief Ned was confident about this. SID: He was? Well, I guess we need the heatshield if we want to come back home. Or we can just use the engines, but judging how lucky we are… Tell me something, Danrey – do you think we should abort the mission? DANREY: The crew will decide. SID: We are the crew, Dan. Listen, I know you like this stoic and calm facade of yours but come on, you must have opinion about it. So what is it – Jool or Kerbin? DANREY: Honestly, I don't know. If there really is something down there it would be treason to our species to just give up knowing that we may be on the verge of a discovery of such magnitude. I know that, uhm, you're a strong supporter of the theory that they may've found some signs of intelligent life on Duna. SID: It would explain this extreme precaution, that's for sure. DANREY: Probably. But even if they found, I don't know, some algae this would be the greatest thing in our history since the first step on the Mun. SID: Yeah, but don't tell this to Jeb – since Bob he doesn't like to talk about the landing. So you think we should continue than? DANREY: Not really, Sid. SID: Why, if I may ask? DANREY: Well, it's not like I'm in the middle of this like you or commander Jeb, but there are some obvious signs that it may not be the wisest move. SID: Yes? DANREY: First of all, we still don't really know what the KSC wants from us. If they wanted us to explore Jool system, why there is no Laythe lander attached to the Payload? Why instead there is a habitat module for the base on Duna? Than we have Rozer, who claimed that he was merely following orders from Kerbin. I know that chief Ned thinks that he's lying, but what if he's not? And what about our people down there? Are we going to leave them? Take them with us to Jool? Will they comply if we decide to abort? We still are unable to communicate with them, who knows what's going on down there. SID: Good points. But BERTY is working on it. DANREY: And that's another problem. BERTY is the soul of the “Proteusâ€Â, an on board AI controlling all subsystems without which we can't proceed, that's for sure. But recently his behavior is erratic, isn't it? This malfunctions, glitches, reboots. I don't know, maybe I'm being paranoid but can we be sure he can be trusted? SID: Okay, now you've gone to far. Why shouldn't we trust BERTY? You think he's a some kind of a psychopathic computer who wants to murder us? Come on, you must've been reading some lame science fiction recently. If he wanted us dead, we will already be dead – he controls the ship after all, he can lower the pressure or overload the reactors or just shut down everything. No, this is silly. I think he's just trying to follow his orders. I just wish we know what exactly Rozer or KSC told him to do. DANREY: But he won't talk, will he? SID: And what shall we do about it, torture him? We're scientists and kerbonauts, for Kod's sake. DANREY: Anyways, there is one more reason why we should consider continuing the mission very carefully – we don't have enough supplies. We've lost AMU, so we can't refuel; if anything goes wrong, we can be stuck in Jool system forever. KSC told us that they're going to solve this problem but we don't know how exactly and probably we won't be able to use whatever they send to us without cooperating with Kerbin. So that's it. SID: You're a very reasonable man, Danrey. I'm glad you're with us. DANREY: Thank you. SID: And you are right. :sigh: Whatever happens, we have to consider all consequences. I still think we should continue – with Rozer hold hostage and BERTY's help we have some leverage over KSC. Besides, we still have their multitrillion spacecraft and I believe they want this mission completed more than anyone of us. We should continue. For science. DANREY: With all due respect, I don't think a lot of crew members is going to agree with you. SID: I can't blame them for this. But all things considered, isn't this the reason we are here? I mean, you have to be a little crazy to agree for such a mission in the first place. So I say we just make this one more step – and we all know how important they can be, don't we? DANREY: :smiles: *** DANREY: Orbit insertion burn in progress, 5 seconds left! SID: Uh! I really hate this. DANREY: And done! Checking… yes, we've achieved orbit. SID: Wonderful! Let's not waste time than – when we're landing? DANREY: One orbit, prof… uhm, Sid. SID: Great, I really can't wait to examine the surface. Finally something important to do! *** SID: To be able to look at this red planet hanged in the sky just like Kerbin seen from the surface of the Mun is truly mind-boggling. I wish more people could see this. DANREY: That's pretty nice first words, Sid. SID: Yeah, like anybody cares about this stuff anymore. It's not the first mun we're landing on, mind you. First landing on another planet, on the other hand… SID: It's been more than 12 years since the “Jingwei†landed on Duna. To think that we're the first to see what they've seen is really amazing, don't you think? DANREY: Mhm. SID: I think because of all this tragedies and secrets and accidents we've lost what's most important – ability to wonder. We're in deep space above the alien planet and we behave like we don't really care, you know what I mean? DANREY: Speaking about awe and wonder, you may want to take a close look at Duna right now. SID: Oh? DANREY: The Sun is rising. SID: Good Kod… DANREY: I – I don't know what to say. SID: … DANREY: … SID: … DANREY: We can't abort. We have to continue the mission. SID: :weeps: DANREY: Professor? Sid, uhm, is everything alright? SID: I'm sorry, it's just… it makes it all worth it. All of it. Do you understand, Danrey? DANREY: Yes. SID: Oh Kod. Ahem. Okay, there is still work to be done, we've only 48 hours for this site. I'm going to take the first samples. *** DANREY: Burn completed, orbit achieved. We're going to change inclination now, Sid. SID: Good. The polar regions are the most promising for the potential future outpost. There should be a lot of ice in the eternal shadow of some of the craters – if we find it, well… DANREY: Water to drink and oxium to breath, shield against radiation and it can be processed to make more fuel through electrolysis. SID: And we can even use hydrogen peroxide to make more monopropellant. Very good, Danrey! DANREY: There was a lot spare time in the last months and I like to read. Changing inclination in three, two, one, ignition! *** SID: It's so dark here, on the top of the world. DANREY: I didn't think I would say that, but the view is even more magnificent from here. SID: Indeed. I'm placing the flag. SID: Done. Like it matters who exactly came here. DANREY: Excuse me? SID: Nothing. I just always thought that the space exploration should be a goal towards which whole kerbkind works together. Why do we need flags? It's not the Cold War anymore. DANREY: Symbols are important, Sid. SID: I guess they are. But we've came here to find ice. *** DANREY: [And liftoff. Don't be so sad, professor. I know you don't want to leave, but we've found ice and you took a lot of samples. The sooner we're back, the sooner you're going to analyze them. SID: I know, I know. Four days at Ike it's nothing. If we are ever going to establish some permanent presence on Duna, we're going to need this mun and its resource. It's such a shame that everyone from the science team except me was sent by Rozer down there. DANREY: Well, whatever we decide to do we still have a few months before any of the transfer windows opens, so… SID: What is it? DANREY: It's strange, but LAMGML is detecting something on low Ike orbit. SID: Holy moly. Could it be an asteroid? Captured meteorite? Remnants of some probe? DANREY: I don't think it could be a probe, the orbit is too inclined and highly eccentric. SID: An asteroid then. The mun of the mun… But so close to the Duna it's impossible to maintain stable orbit above Ike, it must be something relatively new. DANREY: Hmm. It's seems that this body is highly metallic. SID: Fascinating. We have to investigate! Patch me up to “Proteusâ€Â, I need to speak with Jeb. We still have consumables for a next day or so, right? Do we have enough delta-V for randez-vous? DANREY: Yes, I think so but I need more date for the computer to calculate this. SID: Good. Who would've thought that we discover something like this, huh? I guess this mun has more secrets than anyone could've anticipated. *** MISSION STATUS ***
  22. What "SQUAD wants" is to protect the rights of mod creators. You make the mistaken assumption that they want what you want, which sounds like the unfettered ability to use other people's work if they decide to stop developing it. You talk about the "best interest of the community" without remembering that the community includes mod authors. Some of those authors would be disinclined to start a mod at all if it means that others could arbitrarily pick it up and change it. It's no different than writing a book and having someone else pick up your characters and your setting just because you haven't written a sequel in some given amount of time. SQUAD has made their intent on mod authorship and rights very clear - your confusion comes from trying to impose your desires and values onto the situation. Contrary to your belief, it is not in SQUAD's interest to "have some control over mods", and they feel no need to control how modder's rights are managed because they are aware of something you overlook: In games such as this, the less control a publisher exerts over how the game may be modified, the healthier the modding community will be. You don't have to take my word for it, you need only look at The Sims, Minecraft, Battlefield 1942, and Half-Life as examples. And yes, each of them has had its share of mods that burned brightly and faded - yet it's clear that none of that "made the game look bad". If I make something and decide to share it with others, that in no way determines or limits my rights to it. It doesn't obligate me to do anything - it doesn't mean I must continue to update, it doesn't mean I must let others modify or continue it. I'm perfectly within my rights to stop whenever I want, and to take my work with me if I so choose. Modders aren't "working for hire" here, moreso because you're not paying for the mods in the first place. What you get out of it is the ability to enjoy their work for as long as they choose to continue to develop and share it. An expectation that this situation should be any different, that it should favor the desires of the user rather than the rights of the author, is historically proven to discourage creativity more than enhance it. You're right, this is not a "free market" - because you're not buying anything. You're not even paying for the "right" to use it, let alone modify it. You're being permitted to share something that another has created - and in my upbringing, it's been my understanding that if someone chooses to share something with you, that doesn't give you any say in how they do so.
  23. My problem with squad's talk of expansion packs and dlc is that they haven't adequately defined what the finished KSP will be. Basically they're asking customers to buy their game with all future "updates" included, but haven't defined where the break between expansion and update is. I think it's just been bad communication where Squad either doesn't have a very clear view of the distinction themselves or doesn't want to tell users what they plan to include and feel obligated to implement features that they might later decide to scrap. In my opinion having a dlc system with a game that has the buy while in development minecraft/cortex command business model was a bad idea and was bound to cause problems. That said I would still probably buy an expansion pack if it greatly expanded the game and wasn't something that is an immediately obvious addition (*cough* multiplayer *cough* *cough*).
  24. The biggest news is research and development, which is due in the next update. It's looking phenomenal~ I'd say have a look at the last couple editions KSP Weekly to get a good view of what to expect....and people will probably flood this thread with talk of it @.,@
  25. Go to a high (rather wide scan field at equator) slightly inclined orbit (5 deg from polar maybe) and set to 50x time acc. - tab out, stalk the forums, watch some entertaining/educational vids on youtube, talk to your family, pet your pet ... return to a complete map in under 1h for sure.
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