Jump to content

Search the Community

Showing results for '�������������������������������������������������TALK:PC90���'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

  1. It would more than likely be similar to his Witcher review, complaining about the complexity of gameplay that thick-headed simpletons like himself can't comprehend. Or like when he went to Valve's headquarters and said he didn't understand the "meet the team" video they showed him 'cause he was too thick. Or like when he was talking about EVE. Gotta love people who can poke fun at themselves in addition to whatever it is they're mocking Then he'd probably talk about how glorious it is to make a phallus-shaped rocket and watch it explode in all its magnificence. Or something like that. Man, it's been too long since I've watched me some Zero Punctuation >.> That said, Robbaz has a bunch of funny videos on youtube about KSP. He's been playing it off-and-on since like...version .16 or something. It's been a while, I know that much. He even shows off a couple mods here and there.
  2. Well, the 4m hull plug works much better now. But there's still a bit of a problem. If I mount it flush "inside" the 1st part, then the second part also wants to connect flush to the hull plug, which means both parts on either side of the hull plug overlap. The bottom of the 1st part physically occupies the same space as the top of the 2nd part. However, this does not cause any performance issues that I'm aware of since I've launched a test rocket with this situation built into it and encountered no problems. The rocket is simply a bit shorter than it "should" be. Alternatively, if I mount the plug just "outside" of a part, the second piece will also only attach "outside" the plug. The result is two pieces separated by a plug that is "virtually" hovering between them. I haven't tested this configuration as it is just plain ugly and appears structurally unsound. Maybe if the plug was a bit bigger, extending to the outside walls of the connecting part, like your docking ports and doors, there wouldn't be a problem. I hope this helps. I will continue building and reporting stuff. Cheers P.S. I have not tested the 2m plug Also, my new concept in seating arrangements for launch. One must give one's guests the most memorable experience possible. Yes, that's the runway down there. We're going to have a special talk with Paul Simon if he wants a ride.
  3. OMG, how do you make those diagrams, is this still mspaint? OK Ralathon, I think we talk about different things again. I never said it's not possible to enter a polar orbit very cheaply. Again, I am just saying there are 360degrees worth of polar orbits and I have to enter the right one. Shifty, that's a great idea. A few posts back I finally realized even better way, when I was talking about "barely scraping" the SOI.
  4. Hey guys I've been playing KSP for quite some time now and I must say: Awesome game! I've spent a lot of my time discussing design theories with Jeb and the other Kerbinaughts (Such nice guys, I mourn every time my incompetence causes one of their deaths). Anyway, I've finally decided to get on the forums for when I can't play, so here I am. I've also started a video tutorial series for newcomers to the game (I'd like to help more people get introduced to the game). The video series is actually some practice for me to talk to people (I'm a bit of a social introvert), but that is not really important. If you want to view them and maybe give me some positive criticism I'd appreciate it (I am new to that kind of thing). The link to my first video is here: I'm looking forward to chatting with you guys, but in the meantime I'm of to the Mun... Yours Sincerely Nuclear Mosquito
  5. Hmm. Depends greatly on wether or not stuff orbiting kerbin is destroyed too. I've got a space station with fuel and various supplies in orbit, as well as multiple unmanned tugs. Around gilly (moon of eve) right now I've got a kethane miner I've been doing experiments with. So, all together that's about five different spacecraft, which combined results in ... five kerbals. At least if the ones in orbit of kerbin were still alive, the ones around eve would have somebody to talk to; there's just enough room for everyone to fit in the station if they disembark. And with the kethane mining if they're careful they've got infinite supplies.
  6. I am the Foreign Ambassador of the Zokesian Empire. I handle diplomatic relations and such. If you have something to say about diplomacy with us, talk to either me or Emperor Zekes.
  7. Crazy talk -- that idea is way too simple. Thanks all!
  8. This doesn't really make as much sense as you seem to think, but I can see where you got the ideas from. Considering how Bac9 is really putting a lot of effort into the 3dmodelling developments of the game (compare buildings from .20 & .21,) I wouldn't jump off from one article saying he's not a part of Squad. Could be he's still on his Vacation week before the article, or possibly that he was unavailable to talk about his works because there is a lot to be done. Ultimately unless Bac9 pulls a Fish and straight up comes out on Twitter or whatever and posts a comment about leaving, it's probably safe to say he's still developing for Squad.
  9. CHAPTER 19 DUNA TRANSFER BURN *** Personal log, entry 1 (32). I didn't write anything for a long time, but since I'm stuck in the LAMGML until they finish fuel transfer I thought I'll kill some time. Four months – a lot have changed. Technically this is my first entry, not a commander anymore. And not a pilot apparently. But I understand him, he didn't have a choice – I did ignore his order. Still, there are months before we get to Kerbin or Duna, so I hope he'll get over it. Unless KSC decides otherwise. They recommended additional sessions with psychiatrist for me – old survivor syndrome from the days of “Kadmosâ€Â, guilt about Bob's death, this kind of things. What a load of crap. They sent 18 people inside of a giant can to drift through space for months and they expect us to not go loony. I didn't breath the real air and drink something else than a processed urine for almost a year. The last time I walked was on the arid surface of Moho, tiny dead planet almost lost in the flames of the Sun. One of us died. And now we are here, floating aimlessly above yet another lifeless rock. But they insist on “psychological evaluations†and “uplifting the team's spiritâ€Â. Pathetic. Personal log, entry 2 (33). Done. My last flight for a long time, I suppose; maybe the last one. I don't care – it was the right decision. They can say whatever they want, but with additional fuel our error margin is much bigger. Safety above all, right? Personal log, entry 3 (34). Today the Dres exploration team has returned. I hope that Ned and his men will repair the AMU without which our mission is doomed. Ned's still angry at me, he thinks it was stupid to take such risk. He'll understand, in time. Personal log, entry 4 (35). After long deliberation they decided to leave it. “Broken beyond repairâ€Â, “safe randez-vous impossibleâ€Â, yadda yadda. Fools. So all that was for nothing – we can't continue the mission. They want us to go to Duna however and then decide – abort or send supplies. I don't think I care anymore. Personal log, entry 5 (36). Now this is crazy. To save fuel and make sure that there won't be more accidents the Dres exploration is suspended until further notice. We sacrificed four months to get here and now, with this cursed dwarf planet 200 kilometers below us, we have to cease all activities. What is even worse, they decided to execute transfer burn earlier, so we will spend here only 41 more days instead of 72 and THEN it'll took us SEVEN MONTHS before we get to Duna! I don't understand it at all. Don't they want these samples? Why are we here if not to explore the asteroid? If they are content with the orbital scanning, why did they send us here? And do they really think that ONE YEAR of almost complete inactivity after his death won't screw us all over completely? Why? What's the purpose of this madness? Personal log, entry 6 (37). Another long brake. I couldn't find strength to write. Every day is the same, mundane activities, artificial light, drinking piss. They have answer for everything. Microgravity and bone loss? Physical exercise and special diet. Isolation and loneliness? Full schedule and meetings in the social room. Stress? Loads of music, movies, manuals – Sid is even trying to learn his third language. But they can't hide us from the space and they can't give us a purpose, not after weeks of doing nothing important. 6 months and 40 days to Duna. It's not the emptiness behind the hull that makes us all anxious. It's the void inside. Personal log, entry 7 (38). Tonight's the night. Transfer burn. And 365 day of our journey. We're organizing kind of a little New Year's Eve, but no alcohol, burn is scheduled 8 hours after “midnightâ€Â. One year… We even have a torte. There's something really funny in this weird parody of a normal live but nobody's smiling. Personal log, entry 8 (39). And that's about it. We're leaving Dres for good. Tiny planet has a new satellite though – such a waste. So, we're on course and there's only 217 days left. Every time I think about it my hands are shaking. Seven months of NOTHING… Personal log, entry 9 (40). Last “night†I couldn't sleep. I was drifting through the main module when I heard voices. A lot of folks followed Sid's example. Three or four of the eggheads talking silently with BERTY, each of them in their sleeping station, each of them in another language. And he was conversing with all of them with this kind, optimistic voice he has. Why they even bothered with us in the first place? He's perfect in a way no kerbal can ever be. I talk with him a lot recently. He's in complete control of all the ship's subsystems, he can feel the space radiation hitting the hull and the hellish temperature inside the fusion cores. He's practically the “Proteus†itself, changing terminals, taking care of every vessel, keeping us alive. Like a ghost. A talking, sentient ship. And we all live inside him. Personal log, entry 10 (41). 125 day. First course correction. Successful. Next in a few weeks. Personal log, entry 11 (42). Nothing. Personal log, entry 12 (43). I watched the last movie we have on board. Now what? Personal log, entry 13 (44). â€ÂProteus†is very quiet lately. It freaks me out. Personal log, entry 14 (45). 153 days after the transfer burn. I think. Every day is the same. Personal log, entry 15 (46). Second course correction. BERTY is incredibly precise – 70 km from the planet, inclination 49 degrees. 45 days left. Personal log, entry 16 (47). It 's weird but as soon as we hit 30 days mark, suddenly it seems that blood starts flowing in our veins again. Maybe it's the mystery – of course we STILL don't know what exactly are we supposed to do there. I've heard some crazy theories recently and Ned is still joking about Sid's idea. But, what is more probable, it's because we all can feel that this is probably our last stop before coming back to Kerbin. The grand tour of the solar system aborted, the most advanced ship ever built ordered surrender – and all of that caused by the few tiny RCS thrusters. Personal log, entry 17 (48). Only two weeks left. We still can't see Duna with a naked eye but it's a matter of days before we do. Tiny red dot in a dark sea. Personal log, entry 18 (49). One week, one week, one week. Personal log, entry 19 (50). 6 days left. I can't even imagine how uplifting… BILL: Attention all personnel. Your presence is required on the flight deck immediately. JEB: Hmm? BERTY, what is it? BERTY v.2.0.8: It appears that there is an impending failure of the secondary cooling system of the fusion core A. JEB: What?! Are you sure? BERTY v.2.0.8: Yes. The system is still operational but it will fail within 72 hours. JEB: Can we fix it? BERTY v.2.0.8: I don't know, Jeb. [ *** MISSION STATUS ***
  10. Lol, the one thing every non-american knows is to never ever talk to an american about WW2. The american perspective on that war is so much a part of American self identity that any debate, any deviation from the collective, is taken as an affront. I was at a lecture where the guest speaker was talking about the economic impact of bombing campaigns in various wars, from Spain to Iraq I. The anger, the snide remarks ... in an econ lecture! So I suspect that many of these uncorrected discrepancies about WWII are a matter of which US highschool you attended, which version you were taught. Cold war, space race, Korea, Iraq... those are open for discussion. But WWII, and perhaps Vietnam, are closed topics. Everyone knows that when it comes to cherished history it's just easier to let people keep their stories rather than get into a debate about wars soon out of living memory. Of course if you really want to get an american going, just ask about canada's and/or France's role in the american revolution. That brings the crazy real fast.
  11. If you talk about Black suit, Juste here https://dl.dropboxusercontent.com/u/16683090/KSP/Black%20EVA%20suit.rar
  12. woah woah woah, don't tell us you're gonna show some rover and not talk about that magnificent rail
  13. Class: Orbital Interceptor AKA "Ganymede" Company: Valley Inc. Allied With: Hanland https://docs.google.com/file/d/0BzWVddevUqx5cGJjYmtNaG9ESEE/edit?usp=sharing Valley Inc. decided, for its next project, to develop a small quick response fighter that could be launched from the surface of Kerbin and right into orbit with no fuss or muss. And very little fuel too! And the tiny Orbital Interceptor the 'Ganymede' was born! A small craft with a pair of launchers and a wing design that makes it look cool AND protects it from light weapon's fire, it will be the center piece of any military space port and the talk of the town! Another weapon of modern science brought to you by Valley Inc. The same people who invented the Space Recycled Sandwich and Space Night Light. In future we plan to continue to develop, test, and improve on our products for our Hanland allies. Everybody is working hard, 24 hours a day, in our publishing departments, our space centers, and our factory floors to bring us to a bright and tax-free future! Working hard to develop ways to do more with less and bring the savings to YOU! To the FUTURE!
  14. Fuel Delivery: Fuel Truck 1 is the next ship to enter Duna's SOI. Here it has passed Ike's orbital path. Cupola view of Duna during aerobraking. After circularizing the Fuel Tanker separates from fuel tank. Following the same procedure as the Mobile Habitat, excess fuel is transfered to the fuel tank and left in orbit for later use. Jettisoning the transfer stage. After shifting the orbit to intercept the Duna mobile habitat already on the ground. Firing retros to slow descent speed. Deploying parachutes. Aerospikes are burning too much fuel. Patfield has to think quick. Shut down engines and transfer extra fuel from the tanker. There isn't much time as the fuel truck starts gaining speed without the retros to slow the vessel down. Disaster averted. With just seconds to impact Patfield reingnites the rockets full throttle, hoping to avoid disaster. Jonfrey radios Patfield; "Hey Patfield, you need assistance? Over." Patfield; "I'm OK but that was close! Talk about suicide burn!*&^%$#@ KSC pencil pushers cutting corners again! Here I am sitting on a truckload of fuel and the blasted engines run out of gas!" Jonfrey; "Roger that. Take your time. Meet us when your ready. We have cake!" Patfield; "Sounds good! Looking forward to stretching my legs too!" Patfield marks the location for future generations. Joining up with the rest of the ground crew. Chadgee; "Grab a piece of cake. You deserve it. Speaking of, glad to see you made it in one piece." Patfield; "Don't mind if I do. Om nom nom...Om nom nom." Jonfrey; "Think you have it tough? Kenvan's going to attempt to land the VindiGator here without parachutes!" Chadgee; "He's nuts if he thinks he can fly a plane in this thin atmosphere." Patfield; "Before I left KSC I heard they refit the VindiGator with VTOL assist. I hope HIS fuel holds out or I made this trip for nothing!" Chadgee; "Hey! Don't forget you have our great company!" Patfield; "Oh yes and cake too! Om nom nom..." Next Phase... The VindiGator Arrives.
  15. I think this idea is cool because we are all sitting here sort of going "ok well this thing works, it's cool for nerds, but how can it be implemented?" I saw Micecraft in-game CPU videos on YouTube, built via their in-game "redstone" resource. Here's one I saw some other videos where someone was saying they had built (or were going to build) a compiler and such, so that leads me to believe that with proper hardware and HID interfaces, you could really build an ingame computer with an OS on a Hard Drive, output a Video display, and even use input like mouse/keyboard (kermouse/kerboard?) After all, NASA used a computer that was less-powerful than a calculator to land men on the moon and return them home, correct? As an enthusiast with limited knowledge or research on the subject, how much "piloting" did the astronauts have to do? If this is the case... I wonder... If someone could expand on the RemoteTech mod and build like a JPL-style mission control and use the signals to shoot to rovers and auto-drive them? Such as with some sort of AI (detect incline, speed, gravity, etc and realize a best-path with least resistance, etc?) Once we get more robust resources, more finalized landscapes with items such as collidable (movable, destroyable?) rocks or cliffs to fall off/climb.. Hopefully at some point we get gysers and/or volcanoes? Maybe even detect biological substances, sort of mirror the way-awesome missions that RL has going on and planned? I think it would be awesome too if someone could build a KOS (instead of DOS) and even maybe a KCP/IP protocol and build an in-game internet? Can a mod tell KSP to contact HTTP servers via real internet? Would be neat if there were scripts, batch files, etc... Commands we could talk to each other with... I'm just not someone who can make any of this.
  16. CHAPTER 18 MINING: DRES *** BERTY v.2.0.8: Commander, Automatic Miner Unit has detected kethane deposit. Landing in progress. BILL: Very good. Let me know if something happens. BERTY v.2.0.8: Affirmative. BERTY v.2.0.8: Warning. Connection with Automatic Miner Unit lost. Searching. BILL: What? How?! BERTY, report. BERTY v.2.0.8: Connection lost. On-board computer is now in control. Rebooting. BILL: My Kod, this is our only source of fuel! BERTY, reestablish control over the AMU at once! BERTY v.2.0.8: Affirmative. Connection secured. Checking. BILL: Tell me everything is alright. BERTY v.2.0.8: Automatic Miner Unit has landed. Drill operational. Solar panels operational. No damage to the landing legs. Warning. RCS thruster A3 non responsive. BILL: Damage assessment. Can we dock safely without one thruster? BERTY v.2.0.8: Affirmative. According to new docking protocol, docking operation with vessel which RCS or SAS system is damaged requires presence of two pilots in the command module and one engineer-supervisor. BILL: Whew! Alright than – start the drilling and tell Rozer and Ned that their presence here will be required in what, 4 hours? BERTY v.2.0.8: Randez-vous with the Automatic Miner Unit is expected to begin in 3 hours and 23 minutes. BILL: Just tell them. And notify me when kethane tanks are full – I have a feeling that this won't be “business as usualâ€Â. *** BERTY v.2.0.8: Kethane tanks are full. Drilling completed. BILL: Okay. Retract the first drill BERTY. Gently. BERTY v.2.0.8: Affirmative. BILL: Good. Now, as soon as we can confirm that… BERTY v.2.0.8: Warning. RCS thruster A4 non responsive. BILL: Weird. Check the electronics and… BERTY v.2.0.8: Warning. RCS thruster A1 non responsive. Automatic Miner Unit is moving with the velocity of 1,3 m/s. BILL: What the…? Are engines online? BERTY v.2.0.8: Negative. 1,5 m/s. Multiple failures in the drill B detected. BILL: Are you sure you're getting the right data? AMU can't move if… In which direction? BERTY v.2.0.8: South-west. 1,8 m/s. BILL: On-board computer landed in the crater when he lost contact with you, right? BERTY v.2.0.8: Affirmative. 1,9 m/s. BILL: Holy crap, it's sliding down the crater! Initiate emergency ascent protocol! BERTY v.2.0.8: Negative. Drill B not retracted. BILL: Override! BERTY v.2.0.8: Affirmative. Emergency ascent protocol initiated. BILL: Crap. Plot the course for the randez-vous with “Proteusâ€Â. Is the AMU still capable of docking? BERTY v.2.0.8: Negative. RCS thruster A1, A4 and A3 non responsive. Safe approach to the mothership impossible. BILL: According to the docking protocol, yes, but we can still catch it using the robotic arm and then repair it, right? BERTY v.2.0.8: I'm sorry, commander, I can't answer to that question without more data about the condition of the Automatic Miner Unit. BILL: Hmm. When we can expect AMU to approach “Proteusâ€Â? BERTY v.2.0.8: Randez-vous is expected to happen in 68 years, 35 days, 3 hours and 15 minutes. BILL: What?! Err, can you please double-check all systems of the AMU? And I want Rozer and Ned here ASAP. BERTY v.2.0.8: Affirmative. *** ROZER: We need the kethane. We have to try this. NED: Really? You know that the AMU weighs more than 50 tones, right? Do you have any idea how severe the damage can be if it collides with us? ROZER: I understand this. But without AMU we can't continue our mission. NED: No, we can't. But we h]ave enough fuel to execute transfer burn to Duna and wait for cargo from home. Or abort to Kerbin. ROZER: Aborting the mission is out of the question. IMV “Proteus†is fully operational, all we need is more fuel – not on Duna's orbit but later, while exploring joolian moons. NED: Maybe but do we need to put everyone in jeopardy trying to capture the AMU? Bill, say something. And where's Jeb? He's the most… ROZER: He's on cleaning duty. NED: You sent our best pilot to look out for mold?! Bill, this is just…! BILL: He's still suspended and I can't do anything about it, Ned. You know the protocol. NED: Well of course, let the bureaucrats back on Kerbin dictate us what to do. Listen, I can go and… BILL: No. Unless we really need to, we are doing everything by the book. ROZER: With all due respect commander, I don't think we can just ignore the rules when we want too. There was already one casualty. NED: … BILL: … ROZER: BERTY, without AMU when we will run out of fuel according to the plan? BERTY v.2.0.8: Assuming there won't be any trajectory corrections, “Proteus†will run out of fuel during Phase 9. ROZER: That's Tylo's SOI. Bill, we need the fuel. Even if AMU is broken beyond repair, we can still take everything and then just leave it here. But we need the fuel. NED: We have enough! We can't risk any damage to the ship. For Kod's sake, it's 50 tones we are talking about. BILL: BERTY, tell dr Johndon we need him to operate the robotic arm. BERTY v.2.0.8: Affirmative. ROZER: Commander? BILL: We're going for it. [*** BILL: :sigh: Alright, 6th approach. Take it easy, doctor. JOHNDON: I'm t-trying, commander, but it's moving too f-fast. NED: It won't work, Bill. I'm sorry, Johndon is the best guy for this work but you have to open your eyes. We're lucky that nothing has happened so far – can we abandon this idea for good? 'Cause this space ballet is just a waste of time. BERTY v.2.0.8: Proximity alert. ROZER: Cancel alarm. So what do you propose than? Without additional fuel there will be no more landings on Dres. We will fail. NED: No, we won't – we've men down there who at this very moment… JOHNDON: F-f-f…! BILL: What is it doctor? JOHNDON: I m-m-missed it again! BILL: Damn! NED: So now what? ROZER: We have to try again. NED: Again? And what if this time there will be collision? We can't… JEB: I'll do it. NED: Jeb! How long…? JEB: If the common berthing mechanism is intact, I can use LAMGML to dock to the AMU and use lander's RCS system to approach slow and precise enough so that doctor Johndon can catch us. ROZER: Wait a second, you are still suspended, you can't do this. JEB: Bill? BILL: He's right. I can't let you do this. JEB: Listen. I can do this. You know that. I now I'm suspended but we really need what AMU carries and mission control is months of flight from here. You can say that I didn't want to listen to you, but please, let me try this. ROZER: Commander, you can't allow him to… BILL: You said it yourself, captain Rozer – we need the AMU. BERTY, prepare the LAMGML “Beta†for undocking. BERTY v.2.0.8: Affirmative. ROZER: The mission control… BILL: That was an order, captain! I'm the commander of this ship and all the responsibility is mine. Dismissed. *** JEB: Docked. Checking connection… Okay, it appears I can switch to manual control. BILL: Doctor Johndon? JOHNDON: I'm r-ready. BILL: Alright. You can begin the approach. JEB: Copy that. BILL: Take your time, Jeb. BERTY v.2.0.8: Proximity alert. BILL: Cancel alarm. Keep us posted about the distance though. BERTY v.2.0.8: Affirmative. 30 meters. BILL: Doctor? JOHNDON: Almost t-there. BERTY v.2.0.8: 25 meters. NED: You can do it, Jeb. ROZER: I thought you say that this is a bad idea. BERTY v.2.0.8: 20 meters. NED: Because it is. But if there is anyone who can do this, it's him. ROZER: We'll see about that. BERTY v.2.0.8: 15 meters. BILL: Talk to me Jeb. JEB: It's hard to stabilize but it's looking… BERTY v.2.0.8: 10 meters. BILL: What are you waiting for? Catch him! JOHNDON: He's coming t-too fast! BERTY v.2.0.8: 5 meters. NED: Oh crap! BILL: Pull up, pull up! BERTY v.2.0.8: 3 meters. BILL: For the love of Kod, what was that?! JEB: I don't know, the AMU's RCS was non responsive for a few seconds! NED: Man, that was close. BERTY v.2.0.8: 10 meters. JEB: I'll gain some distance and try again. BILL: No, it's too dangerous. ROZER: Commander? BILL: Wait until you are far enough, then undock and come back to “Proteusâ€Â. JEB: But what about AMU? BILL: Leave it. We can't risk collision. NED: :sigh: BILL: BERTY, I want you too… JEB: I think I'll try one more time. BILL: What? Jeb, I'm your superior and that was an order – abandon the AMU and return to the ship. Do you copy? JEB: Negative, Bill. BILL: Jeb, stop screwing around. I command you to…! JEB: I'm sorry. BILL: Jeb? Jeb! BERTY v.2.0.8: Contact with the LAMGML “Beta†lost. BILL: Where is he?! ROZER: I told you! BILL: Shut up! BERTY, initiate… BERTY v.2.0.8: 35 meters. BILL: Frak! Seal all the hatches! Turn on the RCS! BERTY v.2.0.8: Affirmative. 30 meters. NED: My Kod, Jeb! BILL: Prepare for impact! Johndon! JOHNDON: I'm t-t-t… I g-got him! BILL: Status report. BERTY v.2.0.8: All systems nominal. LAMGML “Beta†was captured by the robotic arm B. Should I start transferring the fuel and kethane gas, commander? BILL: Huh. He did it. Jeb, you son of a…! NED: Bill? ROZER: Sir? Why are you laughing? BILL: I'm alright, I'm alright, it's just… well, what did I expect? ROZER: Are you going to report this unacceptable behavior, commander? BILL: Report? No way – he did what he promised to do. KSC won't hear even a word about it. This little mutiny though… BERTY? BERTY v.2.0.8: Yes, commander? BILL: I'm revoking all flight permissions and access to the landers for captain Jebediah indefinitely as soon as he return with LAMGML. BERTY v.2.0.8: Affirmative. NED: Are you sure that this is the best way to handle it? BILL: It's not your call, Ned. And you, Rozer – don't look so grim. We have the AMU and all the precious kethane. Aerobraking or not, Duna or Kerbin – we're safe now. *** MISSION STATUS ***
  17. Hmm, I might try that for the main ITVs. The Odyssey Hab module is a little wide. My current heatshield is fairly wide, but the wheels poke just barely outside it. Talk about burned rubber! I'll DL it and check it out to compare things.
  18. Ha, this is funny. I like this mod and I just wanted to propose myself to build a model for it and give some suggestions. Now that's a good looking model and I wouldn't change it. I don't think specular/bump maps are necessary cause the actual model is quite obscure and there's a rare occasion someone will check them out from out close. Most of the KSP models are diffuse only too, so no need to put in more detail. I am making an additional airports mod myself and would love to feature PAPI and full set of working airport lights. I tried making just an emissive object on top of the lights, but it fails cause when you look at them from the distance and the model is less then a screen pixel big it's invisible, so you either need to build it giant, or find a way to build 2d sprites, which I am going to talk about right now I worked on modding racing games before and the best method for making headlights is to have 2 objects. One is the actually lit light object, emissive texture shaped as the light cover model and then put in front of the turned off light. The object would appear when it's on, and disappear when off. The other object is the "glare", a 2d sprite that is drawn on top and always points the camera. In the game there also was a way for the sprite to change size according to direction, so if you are looking directly into the light the sprite is big, if you move to the side the sprite shrinks until it disappears when looking more than 180 deg. This is how it looks on my mod: So, I would like to suggest if it is possible to, instead of a giant sphere, use a 2d sprite//billboard that would always be the same size on screen, no matter the distance, in this way, you can guarantee it would be seen from far away, but would not be a nuisance for up close. A similar method is used in the Microsoft Flight Simulator I can send you the flare textures, I have plenty of them.
  19. Agreed. Future space industries will have to find something to DO with anything they mine and manufacture. Find a asteroid of diamonds? Get to back to Earth and you just made diamonds worthless and you are broke. They will need to find a service or product that either people will WANT or will help them develop their space programs. Gold? Well, good for circuits that could be produced in space to help make robotics and CPUs and equipment needed in space. Water at the southern polar regions of the Moon? Good for a science center and maybe test low-gravity farming. I think the big money maker will be tourism. Who will pay to get into space? Scientists, tourists, cults, explorers, get-rich-quick con artists - why not? That is how the New World was discovered (from the European point of view anyway). Businesses will have to generate a demand for going into space. Talk about asteroid mining is nice...but all on paper now. He3? Maybe in another century when we can produce enough on Earth to even test how fusion works on a grand scale. Solar power beamed from orbital stations? Decade old dreams. So let us focus on the services and those people who are willing to give money for a dream of going to the Moon or Mars. Okay, a reality television show seems weird but it is one way to help collect some of the money. SOME. Heavy industry and stuff like that will come later. I am not saying it will not happen. I am a fan of the movies 'Moon Zero Two' and 'Outland' - even have the novels that were based on the movies. But it will be a slow, century long process, in which our great grand-children may join in. But mostly likely they will just watch the ships take off over the...whatever they use as the internet-news channels in that time period....when not inputting the numbers at their work-pod during their half-hour break working for 'The Machine'.
  20. I know modeling and config editing. If you wanna talk to me about it, shoot me a PM
  21. There's too much nonsense in this thread to refute post-by-post so I'm going to post a write-up aimed generally at everyone in this thread: - Virgin Galactic has claimed that the first customer flight is 18 months away for about 6 years now. They have yet to fly anyone but two test pilots to space and back and there is no indication of that changing any time soon, let alone them "taking over space exploration" in place of NASA or anyone else. They're going to offer short suborbital flights for a few rich people, nothing more. - SpaceX has ambitious goals (that are far into the future, if they ever come to fruition). So far they have successfully flown 6 rockets with payloads to orbit in the space of 5 years. This is not exactly the mindshattering accomplishment of epic proportions that people make it out to be. Elon Musk may talk a big game but SpaceX has yet to come close to Mars, let alone their competitors in their bread-and-butter operations. - NASA isn't dead, hasn't given up. The pace of development is dictated and constrained by a number of factors, the most important of them being that this isn't the Apollo era with massive budgets and a national focus on NASA and what it is doing for the nation. Orion is looking good, as is SLS, and they will fly next year and in 2017/8 respectively. Mars is still two plus decades away, an asteroid mission may come in the early 2020's on EM-3 or 4. There's not going to be a mission to the Moon's surfacein the next decade, where are you people getting this from? There is no work on a lander (except for small trade and concept studies) or mission ops for the Moon's surface. You need a new piece of hardware to land on the Moon, which there is currently no money for. When there is money for it, and it gets spent, it will still take many years before any metal is welded, let alone the lander flying somewhere on a mission. - Roskosmos are working with the comatose Russian space industry in developing new spacecraft and launch vehicles to take Russia to the Moon and beyond with hardware that wasn't invented when Kruschev was still around. Russia plans to go the Moon and I believe they are serious about it, based on what I've read and conversations with Russians who have an insight into their space industry. - China is slowly but surely advancing their space program. Later this year they will perform the first soft landing on the Moon and operate the first spacecraft on the surface of the Moon since the 70s. Beyond that is a bigger space station, more Moon and Mars missions and eventually a moon landing. It may take decades but they will surely beat both Russia and NASA on a return there, unless there's a drastic change in the coming years. - A flag and footprints mission to the Moon by NASA is utterly pointless. They've already done it, and the only sensible reason to return would be for proper science, which nobody is interested in. Not the politicians, not NASA, not the public at large. - In-situ resource utilisation (ISRU) tech has yet to be proven anywhere else but on Earth. To suggest that asteroid mining will save the day and bring in billions of dollars is laughable, because of the neglible or even negative return on investment. It is infinitely cheaper to start a new platinum mine on Earth than it would be to design and build spacecraft, send them to an asteroid, set up a mining operation and then somehow get platinum (or whatever else) back to the Earth's surface. The same applies to prop depots because NASA and US lawmakers are more interested in ultra-large pork rockets that sustain the existing workforce than changing the paradigm of space exploration. Even a water depot is questionable, seeing as it would probably take a decade or more and several or tens of billions of dollars to get the first water tank ready for its first use, and then they'd have to sell the water for under $10,000 per kg. It is therefore highly unlikely that private asteroid mining operations will commence in the decade to come. Reusable launch vehicles and/or prop depots sent up from Earth make more sense but even then they aren't completely necessary. - Space based manufacturing is a joke. It's not been done even on a microscopic scale and there's nobody working on it. It won't happen in a very long time, if ever. Do you have any idea how complicated it is to build a spacecraft on Earth, and you propose we do it in space with resources that have been taken from asteroids which also hasn't happened yet (outside of a few kilograms). I urge you all to read up on these subjects from more in-depth sources than Wikipedia before you post.
  22. 'Fine' to you is a high frequency of crashes when using map sat parts? I've heard the talk about removing mods to free memory but, just no! I do not feel it is justified to give up the large variety of parts I have to allow me to use a single part.
  23. I would guess so.. Anyhow, I tried now all latest packs.. and gotta say, spacex34's is the most bad-ass one ;p What's this with matte textures? And did anyone look into the kerbin2.png ? I feel like planet appearance could still be improved by adapting the specular/bump-map (assuming that is bump-map) Ps.: The mun already has a very good planet texture imo. If we talk about textures in need of HD, Minmus ground-tile textures..... and Mun ground-tile textures. Pps.: Ok, nearly overlooked that (needs first post mention) AncientGammoner Matte 8k cloud version is by far the best visual effect so far (imo) http://forum.kerbalspaceprogram.com/showthread.php/44135-0-21-x-Universe-Replacer-v3-0?p=581825&viewfull=1#post581825
  24. Chapter 3 Almost a year later Harv sits at home watching the 10:00 PM news Commercial: ".. And if you call in the next ten minutes, you get two for the price of-" Harv's wife Jennifer walks into the room. Jennifer: "Don't stay up too late, Harv. We have to catch that plane at 8:00 AM sharp." She walks over and kisses him. Harv: "I'm just gonna watch the news and come right to bed." Jen smiles. Jennifer: "I'm going to get cold if you fall asleep on that couch." A few minutes later, Harv walks into Jennifer in tears,sitting on the bed. He goes sit next to her. Harv: "Honey, what's wrong?.." Jennifer: "I..I've just been thinking lately." Harv: "What's on your mind?" Jennifer: "Just...." Jennifer looks at Harv, her tears shining from the light by their bed. Jennifer: "W..What if you don't make it back?" Harv hugs her. She cries over his shoulder. Jennifer: "It's not like the missions to the Mun or Minmus... They could atleast rescue you.. but nobody has ever seen past that." Harv: "Jennifer, I'm going to make it back. I'm going to hug you and kiss you so much and you know that. Being away from you for so long is enough, but you being in fear of me not getting back is worse." Harv thought to himself.. Is it really safe? The next morning Harv and Jenny arrive at the airport. After doing their bag checks and other things, they go sit down waiting for their flight to start boarding. On the news, the reporters talk about the now announced mission to Dres. A picture of the crew goes on-screen and a few seconds later everybody is staring Harv down like he's a celebrity. Intercom: "Flight 354 now boarding." The two board. They have first class seats. Jennifer: "Oooh, dinner with the president.. I'm so excited!" Harv: "I'm glad you are feeling better today." They smile. Captain: "Good morning, my name is Captain Reaves. We're expected to have a nice flight today... little to no clouds, low winds. Please strap in for take-off. If you look to your front you will see one of your flight attendants showing you the proper way to buckle your seat belt." The plane takes off, and soon reaches cruising altitude. While a flight attendant offers Jennifer some wine, Harv falls asleep.
  25. *thinks about it* *head hurts* Many immediate thoughts: The main problem is that gravity is a pathetic, and I mean pathetic, and I mean, pathetic force. As evident by the fact that you awesome, glistering and electrochemically driven muscles have no problem fighting a planet's mass worth of one. And the universe is huge, way beyond such a topology begins to matter. As in very huge. Huger than you think. In fact, by reading this sentence you probably thought of something huge so I'd like to stop you and tell you are wrong. It's even huger than that. Such a gravity effect would be way, way, way smaller than being affected by the gravity of a paperclip in alpha centauri. Or a dandelion in andromeda, all of which are relatively "close by" compared to the distances you describe. Now. Were the universe infinite in detail, I suppose you could have infinitely small effects, however another problem is that the universe isn't. There is a "distance", under which details smaller than it are "meaningless" called plank length or so the even science-industrial complex says. Things now get super complicated regarding quantum gravity but, intuitively talking, I am rather sure that at some point any such "space curvature" or whatever you describe gravity in, at so far a distance, would need to be described in detal smaller than a plank lenght's worth. And so become "meaningless". It would be like trying to talk about an energy state lower than vaccum energy (which is also defined by the plank constant). Plank lenght, is basically like a hard coded limit where the simulation's detail ends Another problem is that there is a difference between the observable universe, and the "universe". The observable universe is only the one which light speed interactions had a time to reach us (and in turn ours effect it), but I am rather sure that the universe is assumed to be much larger than that and because of space's expansion, parts of it will never become observable because light cannot catch up from point A to point B, due to all that expanding space inbetween. Since I am also rather sure than gravitational effects propagate at the speed of light (otherwise merely waving a rock around, would mean FTL communication with a sensitive enough detector somewhere else), this mean's sun's gravity hasn't had the time to reach the "edge" of the universe in order to "loop around", neither it ever will. To sum up: No
×
×
  • Create New...