Jump to content

Search the Community

Showing results for tags '1200 meters'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 1
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 1 result

  1. More pictures: http://imgur.com/a/Iohgy Huge self-propelled mining platform, can drill for ore on any sea at maximum depth. Using the power of autostruts it's possible now to keep a drill head connected to a ship and just let it sink to any depth. On Kerbin the max depth is ~1200m. The "cable" is even longer than that. Yes, part count is high. The "cable" has most of it. You can reduce part count by deleting stuff from the superstructure you don't need. For example the walkway has a bunch of emergency lights (they're just folded up ladders). The ISRU is located behind the crew cabin. Please notice: "Part Pressure Limits" needs to be OFF (Difficulty options -> advanced). Also, you need advanced tweakables enabled. How to operate: 1. Sail to the location with ore. 2. Use the console to visualize the autostruts (Alt-F12 -> Physics). 3. Disable all the autostruts on the "cable". Doesn't matter which sequence. 4. The drill starts sinking. This takes time. You can speed it up using physics acceleration (ALT- >). Do not use more than 3x. 5. Make sure you enable the fuel cells, the solar panel and the radiator. 6. Normal time acceleration resets the "cable" and drill to it's original location! Also when moving out of physics range or going back to menu. 7. Use this to your advantage. If you're done drilling, set a number of "cable" elements and the drill to "Autostrut: Heaviest Part". 8. With the cable extended, use "Aim Camera" to navigate along it. Have fun! Oh and forget about Laythe. The seas over there are more than twice as deep. Download link: https://kerbalx.com/Azimech/77I--Offshore-Mining-Platform-v10
×
×
  • Create New...