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Showing results for tags 'Docking controller'.
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Built this controller last year for KSP2 and was super disappointed when controller support was nerfed. However, thanks to mods (InputBinder), I can finally play around with it. It was inspired by actual spacecraft docking controls, but I wanted a small gamepad-style controller. The translation, or docking, handle on the left-hand side moves forward, backward, left, right, upwards, and downwards. It took a lot of prototyping to get to work correctly... The joystick on the right is a standard analog joystick with 3 axes: pitch, roll, and yaw. If there's enough support, I could publish the plans and bill of materials. I estimate it's about $50 to build. Construction: 3D printed housing Arduino Pro Micro Custom code library for USB devices Standard analog joystick 2 x analog sliders 3 x toggle switches 2 x square push buttons 1 x round, recessed, push button 1 x custom 3DOF docking stick 6 x microswitches 2 x springs Plunger-handle 2 x pencil springs to center Z axis Lots of painful prototyping........ This is the translation controller on the latest Boeing capsule. I believe it also rotates for attitude control making it 6DOF.