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  1. Does anyone know if it is possible to simulate high speed or gravitational time dilation in Kerbal Space Program? I think this idea can actually add a bunch of new and interesting game-play elements for players who use life-support mods. Have a really long interstellar journey planned out but don't have enough food to last that long? No worries, just accelerate to near lightspeed and your kerbals age (and consume life support) slower! You'll never need to freeze your kerbals again! And the speed of light in KSP can be 1/10th of real life values, to make it easier to achieve. Any thoughts?
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