hi all, I'm grateful for any feedback.
- in short.
iam build for the first time a aereo-fairing..did not have found links to in forums .. a little desperate.
i have imported the stock part aero fairing - the structural construction in blender will look something like this below :
questions:
* i dont see uv-mapping assigned for the hull parts ("iconFairing") .. how it works ?
* I have to assign the whole a special layer in unity? (Icon hidden) - (how is the structure setup in unity for a aereo-fairing?)
* more links about this thema ?
many many Thanks in advance !!
cheers raendy