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Showing results for tags 'afterburner'.
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I am playing KSP 1.7.3 with RSS RO and RP-1 and AJE(2.14 compatible with 1.7.3 and RO) and everything works fine except when I am trying to use J57-P-21 or J75 engines - basically engines with afterburners.(I am playing Career Mode and have not unlocked other engines of this class). By simply adding a tank and engine - in game info and MJ is showing delta V = 0 though it is showing TWR>0 and a burn time of 1K sec appx. only KER is showing a delta v value - and the vehicle is not moving even if engines are on, in full throttle , giving thurst and showing nominal status. one thing I noticed is in SPH if I leave the engines without attaching it to anything while editing my craft , I cannot re-select it. Can somebody help if I need to add some special part of have something special when having this engines in plane to make them work as this is the first time I am trying AJE. EDIT: same is for atar 9k and j79 GE 17, again J58 is working fine
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This plane which I call the Giupen 1 is one powerful and manoeuvrable boi. With its dual Panther engines, it can easily reach speeds of probably up to 1000m/s and is extremely agile, able to do sharp turns. (Going too fast may cause it to overheat and explode though) Ask if you want more pics.
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- plane
- supersonic flight
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I'm in career mode, recently unlocked the Panther. If I make a twin-engine plane, how do I toggle the afterburners simultaneously? In sandbox I just make an action group, but I haven't unlocked that yet. Is there a key combo to toggle the afterburners?
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- afterburner
- ssto
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