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Showing results for tags 'air intake'.
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Hello. I built this new probe core-equipped jet that could carry up to six kerbals at a time and land anywhere. It's equipped with two J-X4 "Whiplash" Turbo Ramjet Engines for maximum speed and a couple of batteries to keep it running when the engines are out; a single XM-G50 Radial Air Intake on the top gives air to both engines. Below is a picture of the B-5 Badger on the runway. Check out the final entry in "The Eelootians," to see a report of its performance. However, during flight, I notice that Engine Two (the engine on the right side) frequently flames out. I know it may have something to do with the air intake not delivering enough oxygen to mix with the fuel, but I'm confused as to why that engine specifically. When Engine Two gets back online, it still has a significantly lower thrust than Engine One. Why does Engine Two flame out and not Engine One? Better yet, why not both at the same time? How can I set the intake to distribute air equally to both engines? I don't know if it's been asked already, but if it has could someone please send me the link to a reliable answer? Thank you.
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Hi, im not sure if we need to close air intakes once the jets arent breathing, is it worth?
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Since 1.1.0 was released and continued into v1.1.1, the once air intake readout that used to be up in the top right hand corner of the screen (where the electricity readout is among other things) now seems to have been removed. My question is, has it been removed or has it been moved elsewhere? I used to find this readout very helpful when making SSTO's. It was of major benefit when trying to achieve the maximum height before switching to oxygen burning fuel from air breathing.
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