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Found 2 results

  1. Hi all, As my other thread evolved into what this thread was always meant to be (eventually), I figured I'd just jump right in and make my Mod Development thread. I will have a lot of questions as I am still getting my head around how c# and the api works. I have created a Git repository for the Mod as it currently is (or rather isn't, nothing quite works yet), but it will make things easier than me pasting code all the time The readme has some basic information about the mod and what I'm looking to achieve, the readme itself is still a work in progress so may have some bits missing. https://github.com/TheMightySpud/TMS_Orbital_Mechanics This is just the introductory post, I'll be adding more and having breakdowns/tantrums in other posts further down the line when things go horribly wrong So, on with the show as they say. TheMightySpud
  2. Hi all, Been poking around here for a while, and have started on a mod (which for the moment is a secret....sssshhhh :-P) I'm making really good progress so far but I'm very very new to c#, I have some knowledge of vb.net, so the translation isn't too hard so far. Chances are I'll have a few more questions on how to do a couple of things I need to do, but for now I'll start with....... What I have at the moment is a bunch of objects spread around Kerbin and what I would like to do is get the straight line distance value between a Kerbal and the closest of these objects (all of the objects will be identical, so I'll also need a way to identify them, but I assume there will be a method to add a 'tag' or something to said objects, so not worried about that for the moment :)). The idea being that when said Kerbal is within a certain distance of this object a GUI window pops open. Would anyone be able to point me in the right direction as to what to use to get this number? Thanks TheMightySpud
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