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Showing results for tags 'capsules'.
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Greetings to all of this forum. During my ksp adventures i find myself wanting certain parts that no mod had created as of yet. I want to be able to create more creative rocket designs, which aren't in the wholy kerbal style of strapping on moar boosters. Such part ideas include, radial, surface attached heat shields. Kinda like the curved solar panels from Near Future Solar. And maybe an upgraded version of the mk1-3 command pod, I would like to see one with more kerbals crammed in as the current internals allude to lots of space available. I had the idea for the upgraded mk1-3 from reading Eyes Turned Skyward. So if any mod developer is up to do this i would we happy. Thanks, I wait for a respose.
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Parts inside storage bay or cargo bay should have better crash tolerance under water... or even water shouldn't be able to break them at all. I have tested remote tech (before 1.1) and if we are going to have similar stock functions then default range for probe cores should be more than 3 km... near 70-100km seems fine for me. More capsules with many additional functions like in this mod This is really great idea to have empty tanks in capsules, so we can save few parts. I would add some capsules tweak for small solar panes, RCS thrusters, additional life support (for future use ), landing legs and lights. Few more wheels and landing legs would be good addition... like SpaceX legs used on Falcon 9, and tracks wheels for heavy vehicles (using plane landing gears for this is really ugly). Landing legs could have tweaks, like cargo bays doors, for how much we want them to eject them. More adapters... this is pain in stock. Stock ramp, 2.5 tail section is great, but for smaller crafts would be great to have small ramps for ground vehicles.
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