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  1. Hello everyone! This is a (poorly) role-played career in sandbox mode (since the stock tech tree is a bit backward), documenting the journey of Kerbalkind as they find out about flight and eventually venture out into the cosmos (or as the kerbals would call it, the kosmos). Comments and constructive criticism are of course welcome. All the crafts shown in this documentation do work in the game and do not require Alt+F12 or other cheats to function. HyperEdit and Alt+F12 will only be used to get a screenshot and will not be used to advance the savegame in any way. VesselMover, however, will be used to move things to places (as seen in the first few chapters) since building a transport aircraft or rocket is time-consuming and not really necessary, if VesselMover is at hand. Lastly, Kerbalkind is a peaceful race as far as we know and do not know the concept of battle. So if you're expecting any type of Kerbin civil war, you've come to the wrong place.
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