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Showing results for tags 'chemical'.
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nearly all of the KSP engines are chemical/fossil fuel except the ion engine. there should be a couple new (and non-new) resources added to the game. the resources are the following: hydrogen, carbon dioxide and argon. hydrogen can be converted to liquid fuel but its fuel tanks are very expensive (since hydrogen is hard to pressurize). carbon dioxide (use the resource from TAC life support) will have very cheap fuel containers (carbon dioxide is easy to pressurize), but will weigh more than normal fuel. argon, as a resource, will be cheap, but fuel tanks will be expensive. please note that carbon dioxide should be free. there should be VASMIR engines for argon and hydrogen, hydrogen producing more thrust in the atmosphere but more expensive. the carbon dioxide will have acceleration tubes as engines, lasers accelerating the CO2 (thus using electricity). the carbon dioxide acceleration tubes will have a medium price and they will barely make any thrust at sea level, but will produce lots of thrust in space. the VASMIR engines will also use electricity. and there should be a part which converts hydrogen and carbon dioxide into fuel, oxidizer and ore. I have also invented an agency for those parts: AC space industries (there flag is AC in green next to a picture of a futuristic rocket). I have listed their stats: mentality = stern 0.9 mentality = scientific 1.0 mentality = moral 0.1 mentality = pioneer 0.9 mentality = industrial 0.8